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resource project Public Programs
Each class K-8 has chosen a species of local animal to study and collect NatureMapping data. K-spiders, 1st-butterflies and moths, 2nd- birds, 3rd-insects, 4th-reptiles, 5th-wildflowers and weeds, 6th-fossorial mammals. We have produce a native plant garden, a field guide that we add to each year, a school mural. We study on the schoolgrounds, at a local creek area, in a local canyon and on a local mountain so the students can compare common animals and plants from 4 different areas.
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TEAM MEMBERS: Karen Dvornich
resource project Public Programs
Monarchs in the Classroom provides a wide variety of materials and professional development opportunities for teachers, naturalists and citizens throughout the US. Two groups of behind the scenes people work together in a unique partnership to make this program successful: classroom teachers and scientists committed to sharing their expertise with the broader community. All of our programs reflect this partnership, combining real science with techniques that work for teachers, students and citizens, and promoting practices in which children learn science in ways that reflect the inquiry methods used by scientists to understand the natural world.
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TEAM MEMBERS: Karen Oberhauser
resource evaluation Public Programs
In early 2004 Explorit Science Center (Explorit) contracted with Visitor Studies Services (VSS) to design and conduct an evaluation of Explorit's Health In Your World Project (HIYW). HIYW is a traveling, science-based health education program for children and adults in low-income communities. HIYW features interactive experiments designed to make learning about the human body, health, and healthy choices fun and accessible. The program serves students in grades K-6, and is designed to engage parents and involve them as an integral part of the learning process. The HIYW Project was developed in
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TEAM MEMBERS: Wendy Meluch Explorit Science Center
resource project Public Programs
The Parents Involved/Pigeons Everywhere (PIPE) project is a collaboration between KCTE-Community Television of Southern California, The American Association for the Advancement of Science, and the Cornell Laboratory of Ornithology. They are developing a three-year model project to engage parents in science education with their children through Project PigeonWatch, a citizen-science program run by Cornell University. The PIPE project will develop videos and written materials for use in a series of parent workshops designed for libraries and community science centers. The materials and workshops will be targeted to low-income parents with children in grades three through five and will be tested at 27 pilot sites around the country. A PIPE leader's Web Site will link all of the pilot sites. At the end of the pilot stage, the video and print materials will be widely available and the applicants will produce a publication that indicates strategies for using and building on PIPE and will provide assistance to new sites that wish to implement the program.
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TEAM MEMBERS: Rick Bonney
resource project Media and Technology
The Maryland Science Center, in partnership with SK Films, Inc. received NSF funding to produce a large format, 2D/3D film and multi-component educational materials and activities on the annual migration of monarch butterflies, their life cycle, the web of life at select sites where they land, and the citizen science efforts that led to the monarch migration discovery. Project goals are to 1) raise audience understanding of the nature of scientific investigation and the open-ended nature of the scientific process, 2) enhance and extend citizen science programs to new audiences, and 3) create better awareness of monarch biology, insect ecology and the importance of habitat. Innovation/Strategic Impact: The film has been released in both 3D and 2D 15/70 format. RMC Research Corporation has conducted evaluation of the project, both formatively and summatively, including a study of the comparable strengths of the 2D and 3D versions of the film. RMC has conducting formative evaluation and is currently conducting summative evaluation to assess the success of project materials in communicating science and achieving the project's learning goals. Collaboration: This project employs a collaborative model of partnerships between the project team and the National Science Teachers Association (NSTA), the University of Minnesota's Monarchs in the Classroom and Monarch Watch. Project advisors represent world-renown monarch butterfly research scientists and educators, including Dr. Karen Oberhauser, named a "Champion of Change" by President Obama in June 2013, and Dr. Chip Taylor, founder and director of Monarch Watch at the University of Kansas.
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TEAM MEMBERS: Jim O'Leary
resource project Public Programs
Through programs (including small group conversations, citizen conferences, and public forums) an interactive exhibition, and two research studies that address issues that are fundamental to establishing museums as places of public dialogue and deliberation, this project engages the general public, policymakers, and caregivers in deliberations around the latest early childhood development (ECD) research. It also builds on an increased understanding of the importance of ECD to expand civic engagement around this urgent social issue. The overall goal of the project is to help audiences understand child development, how environment and experiences impact development, and what we as a society can do to support our youngest citizens. Specifically, audiences explore: How the brain develops from birth until kindergarten (or age five); how a child's environment and experiences sculpt the brain, with some experiences enhancing the child's self-control and learning, and other experiences that actually impede development; and what the project audiences can do to ensure that all children have a strong foundation to learn and thrive.
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TEAM MEMBERS: Laurie Fink Sara Benning Kirsten Ellenbogen Karen Cadigan Amy Susman-Stillman Sara Langworthy
resource project Media and Technology
The Minnesota Zoo and Eduweb will design and develop "WolfQuest," an online, 3-D, multiplayer videogame based upon the behavior, biology and social structure of the gray wolf. This dynamic interactive experience will allow learners to become a virtual wolf (avatar) to explore gray wolves within an authentic virtual replication of wolf habitat and social structure. The scientifically accurate graphic representations of the virtual environment will afford rich and robust learning of wolf behavior, biology and habitat ecology. Participants are intended to emerge from the learning experience with a clear understanding of wolf conservation issues in the real world. "WolfQuest" is supported by a website that will function as a self-sustaining community of learners who will participate in discussion forums with wolf experts, and receive ongoing gameplay information and interaction with other participants. Additionally, the project website will provide educational guides for parents and teachers, interpretive materials, incentives to reward participants' achievements acquired through "WolfQuest" gameplay and provide a link to informal environmental organizations throughout the country. The national informal education network will afford regional customization of "WolfQuest," as well as provide social interaction among participants and organizations. The national participant network will disseminate and promote the "WolfQuest" game and wolf-related science programs. Two kiosk installations will be deployed at the Minnesota Zoo and the International Wolf Center for extended learning opportunities at those sites. Project assessment will aggregate data on learners' content acquisition, attitudinal change, game engagement and will yield guidelines for the field on effective practices in development of science education games, along with appropriate methodologies for evaluating game-based learning.
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TEAM MEMBERS: Grant Spickelmier David Schaller Kate Haley Goldman
resource project Media and Technology
The New England Wild Flower Society, in collaboration with the Yale Peabody Museum, Montshire Museum of Science, and the Chewonki Foundation, is implementing the Go-Botany project, a multi-faceted, web-based botany user interface. "Go-Botany: Integrated Tools to Advance Botanical Learning," improves botanical education by opening plant study to a larger and more diverse segment of the population including novices, citizen scientists, and informal science educators. The project is designed to integrate a variety of web tools and mobile communication devices to facilitate learning about botany and plant conservation with a focus on native and naturalized plants in New England. Project deliverables include an online database of New England plants; online keys to over 4,000 species of New England flora; a customizable user interface; My Plants personal webpages; an outdoor exhibit that incorporates mobile resources; training programs for informal science educators and educational programs for the public. Projected impacts include increased attraction to and engagement in botanical learning for public audiences and improved teaching abilities by informal science education professionals through the application of user friendly, digital resources on mobile communication devices. Go-Botany significantly impacts the field of informal science education by changing the way that informal learners learn about plants by removing barriers through the use of free online materials, mentoring, and user created resources. This project is projected to reach over 46,000 youth, adults, and informal educators in workshops and via the Go-Botany website.
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TEAM MEMBERS: Elizabeth Farnsworth Gregory Lowenberg Arthur Haines William Brumback
resource project Media and Technology
The Science Museum of Minnesota, in collaboration with Discovery Place and Science North, is producing a pilot stage for a large format film on the life work of Dr. Jane Goodall; her principal research site, Gombe National park in Tanzania; and her study subject, chimpanzees. The film will be a journey into the world of the wild chimpanzee with Dr. Jane Goodall, the best know living woman scientist among adults in the United States. It will chronicle Goodall's life work as well as the work of other researchers in Gombe. Accompanying educational material will include a companion kiosk exhibit, a leadership institute for museum educators, an online program, and women-in-science classes for children and parents. During this pilot stage, the project team will produce large format test footage in Gombe and will further develop the script for the film. The principal science advisor for the project will be Dr. Anne Pusey, professor and director of the Jane Goodall Institute's Center for Primate Studies at the University of Minnesota. She will serve as a Co-PI along with Mike Day of the Science Museum of Minnesota; Freda Nicholson, CEO of Discovery Place; and Sue Griswold, VP for Programs and Education at Discovery Place. Mike Day also will co-executive produce the film with Jim Marchbank, CEO of Science North.
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TEAM MEMBERS: Mike Day Sue Griswold Anne Pusey Freda Nicholson Barbara Flagg
resource project Public Programs
San Francisco State University is collaborating with MESA of California to replicate the Mission Science Workshop (MSW) model for informal science education to establish 10 self-supporting interactive Community Science Workshops (CSW's) throughout California. The overriding theme for activities at the CSW's is to let children and parents "be" scientists as they explore through the use of interactive exhibits, hands-on building/tinkering activities and content workshops, while at the same time ensuring they learn correct science concepts. Content to be presented is from the areas of Engineering, Life Sciences, Physical Sciences, and Mathematics. The target audience is primarily African-American, Latino, and Native American children in grades K-8 and their families.
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TEAM MEMBERS: Paul Fonteyn
resource project Public Programs
The Wildlife Conservation Society will develop "Congo Gorilla Forest." This will be a 6.5 acre outdoor exhibit that will provide visitors with a realistic trip through a living Congo Ecosystem, ending in an arms-length observation of a colony of 30 Lowland Gorillas living in a natural setting. The science presented in this exhibit is based on much of the seminal research that has been carried out on the Congo Forest environment by scientists at the Zoo. During their trip visitors will be able to explore and develop their own insights into this dynamic ecosystem and at the end will be drawn into difficult conservation issues. The exhibit will include the Rain Forest Trail, Living Treasures of the Congo Gallery, Conservation Showcase and Theater, Great Apes Gallery, and the Conservation Choices Pavilion. In addition there will be a menu of complementary formal education materials to include parent workshops, teacher training activities, and instructional materials. Linkages have been made with the New York Urban Systemic Initiative and the formal education programs will complement the goals of this systemic initiative. Given the Zoo's location in the Bronx, given the Zoo's reputation as a leader in wildlife conservation, and given the Zoo's renewed commitment to quality visitor experience and learning activities, this exhibit will break new ground in the exhibition of animals and informal learning activities of visitors. It will have an impact on zoos throughout the world. They anticipate 750,000 visitors annually for the Congo Gorilla Forest.
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TEAM MEMBERS: John Gwynne Annette Berkovits
resource project Exhibitions
The California Academy of Science will develop "Chinook: A National Traveling Exhibit on Salmon." The main components will be a 3500 sq. ft. and a 5000 sq. ft. version of an exhibit about salmon ecology and biology, genetic diversity, and the science of species preservation. Futher, components of the exhibit will be reproduced for a 500 sq. ft. exhibit for the new public visitors center at the Bodega Marine Laboratory. The exhibit will focus on the Sacramento River winter-run Chinook salmon. Several themes from the California Science Frameworks and Benchmarks for Science Literacy serve as the foundation for the interpretation. Benchmarks theme of evolution and the Framework theme of patterns of change are woven throughout the exhibit and are illustrated by salmon life cycles, genetic diversity, and physical adaptations. Benchmarks theme of systems and interactions as well as the Frameworks theme of scale and structure are also incorporated in the interpretive material. The exhibit will be developed by the ichthyologists, educators, and exhibit designers of the California Academy of Science and genetic researcher from the Bodega Marine Laboratory of the University of California at Davis. Thirteen individuals have been selected as project advisors. They bring a diversity of perspectives including expert knowledge of the science concerns (salmon and habitats issues, anthropology) to the educational interests (both formal and informal). The various evaluation studies will be carried by CAS staff member Lisa Mackinney. The complementary materials linking the exhibit with formal education that will be developed are a Teachers Resource Kit and a Chinook Curriculum Guide. The Teachers Resource Kit, available to each host site, will include a slide show, a video tracing the story of salmon fisheries, a special issue of the CAS educator newsletter, sample of fish scales and otoliths, a compilation of resources from government agencies and env ironmental organizations, and a bibliography produced by the CAS Biodiversity Resource Center. The Curriculum Guide will include sixteen hands-on activities using readily available materials to reinforce the educational objectives. A Chinook Family Activity Guide targeted at families with children between the ages of five and ten, will provide parents with specific steps to facilitate discussion what at the exhibit and to suggest follow-up activities to do at home.
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TEAM MEMBERS: Linda Kulik