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resource project Exhibitions
The New York Hall of Science is the only major science center in the New York Metropolitan Area and serves a rapidly growing audience with both public and school-based programs and exhibits. Low income families and members of diverse minority communities are a major part of its target audience. The present award will support a major 3,000 square foot permanent exhibition on microbiology and microscopic organisms organized around themes of disease, its causes, prevention and cure, benign and beneficial microbial agents, and the nature of microscopic life. The exhibition will make extensive use of new microscopic display technologies for interactive exhibitry, with extensive formative evaluation and testing of principal exhibit components. Professional publications, an exhibit monograph and low cost videotapes will be used in national dissemination and a classroom kit based on the exhibit will be circulated widely throughout the New York Metropolitan area. This innovative project will form a significant part of the permanent exhibits of this newly reorganized science center. NSF support will constitute approximately 28% of the $ 1.3 million total project cost.
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TEAM MEMBERS: Theodore Ansbacher martin weiss
resource project Media and Technology
The Mississippi Museum of Natural Science proposes to build on its program of activities that involve children in science and bring them into contact with the approaches, objects and equipment that scientists use, with each activity designed to stimulate thinking and heighten interest in science. Cardinal features of the program are the development of hands-on exhibits, science kits for classroom use and a studied tie with the children's television program, "3-2-1 Contact." The goals are to coordinate these activities with hands-on science activities for students in grades 3-6, and to coordinate classroom activities with those at the museum, which conducts "3-2-1 Contact Days" throughout the year when students come to the museum and take part in experiments, observations and enrichment lessons and actively manipulate museum objects. The museum now will refine the program components, including improvement and duplication of the hands-on kits, continuation of the workshops for elementary teachers and development of new participatory exhibits dealing with insects and endangered species, and will present them to an expanded audience. One-third of the children in the state live below the poverty level, and fifty per cent represent minority populations. As most of these children lack such out-of-school experiences these informal science activities are particularly meaningful.
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TEAM MEMBERS: Elizabeth Hartfield Martha Cooper
resource project Exhibitions
The American Museum of Natural History proposes to design and build a new permanent 9,000-square-foot Hall of Human Biology and Evolution over a three-year period. The exhibit is to start out with human biology and then move smoothly to human evolution and the fossil record and other evidences of early humans. The new exhibit will range from the molecular/genetic level to the emergence of human beings, and will include archeological excavations and findings, reconstruction and discussion of humanoids, early human evolution, human structure and function, and human diversity. In addition to stimulating the interests of visitors (2.7 million in 1986-87) in human biology and evolution through the use of traditional and interactive technology, the new exhibit program will provide curriculum supplement for elementary and high school classes and teacher-training guides and workshops to assist in the integration of the exhibition materials into classroom studies. The primary educational goal is to give the widest possible audience a concrete sense of where and how the human animal fits in the natural world through examination of the traits that we share with all creatures and those that are peculiar to humans. The exhibit promises further contribution by bridging the current exhibits on animal life and those on the rich ethnological collections on the diversity of human cultures. NSF dollars are to cover the costs only of planning, building and evaluating the exhibit, with no funds for staff.
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TEAM MEMBERS: Ian Tattersall
resource project Exhibitions
The Materials Research Society will develop "Materials MicroWorld." This will be a nationally traveling exhibition that promotes public understanding of basic scientific principles, issues, and trends in materials research. "Materials MicroWorld" will be developed in two exhibit versions, 5000-sq.ft. and 1500- sq.ft., to serve large and small science centers nationwide. Accompanying educational materials and training videos will enable each museum to tailor exhibit-related programming to suit the needs of audiences and the capabilities of staff. An electronic 'Best of Materials Science Activities ' booklet will be developed for publication on the Materials Research Society website to deepen understanding of exhibit concepts and provide parents and educators with a variety of explorations on materials science that can be safely conducted at home or in school.
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TEAM MEMBERS: Elizabeth Fleischer Michael Driver
resource project Broadcast Media
This planning activity will produce a prototype film on Spanish horses and conduct 10 focus group discussions to determine: audience interest, background knowledge, what viewers would like to see in this documentary, language barriers, cultural barriers, and how the film could be structured to help the public and teachers interact with children. The focus groups will target the follow groups: (1) middle school teachers, (2) elementary school teachers, (3) families with young children, (4) Hispanic families, (5) American Indian families, (6) youth ages 13-19, (7) horse lovers and those involved in horse activities, (8) senior citizens and individuals with disabilities, (9) documentary, museum exhibit and website production professionals, and (10) media and museum marketing professionals. The effort is intended to guide development of a PBS documentary, an interactive website, a companion book, and a museum exhibit on the origins, evolution, migration and impact of Spanish horses. STEM content in mathematics, genetics, paleontology, chemistry, evolution, and animal behavior, integrated with history, will be incorporated into the scripts for this diverse array of media platforms. The project also presents an opportunity to present in a very interesting and real sense the scientific process used for discovery. In addition to producing the prototype film and conducting focus group discussions, this planning grant will help to: clarify the responsibilities of all of the participants, especially the international participants; clarify the contributions from each discipline and scientist; plan in detail ways to achieve the greatest understanding with the anticipated diverse audiences; select the best geographic region, graphics, media, and animation; and establish realistic budgets and elements for production and post-production. Collaborators include: New Mexican Horse Project, New Mexico Museum of Natural History and Science, Habitat Media, University of New Mexico and Institute for Social Research, Cambridge University, Texas A &M University, Universidad Nacional Autonoma de Mexico, Selinda Research Associates, and PBS.
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TEAM MEMBERS: Paul Polechla
resource project Professional Development, Conferences, and Networks
The Bay Area Discovery Museum will expand their "My Place by the Bay" theme with new programmatic elements that "reinforce the theme that people, plants and animals live together and depend upon each other to survive." Three new activity areas will be developed that focus on science learning: A) an outdoor "Tot Lot" for early science learners; B) an outdoor "Discovery Cove" focusing on place-specific elements of their bayshore site; and C) an indoor recreated "Research Vessel" outfitted with a simulated navigaion station and marine biology laboratory. The learning goals for these three areas are: 1) "The Bay environment is home to many living things"; and 2) "I can do science to explore and learn about my world". The "Tot Lot," built into a hill, will be a one-half acre, multi-sensory, outdoor, prepared environment for children under five to learn about animals living in three distinct Bay habitats: woodland, stream and meadow. The "Discovery Cove" will be a two-acre area prepared environment for children up to age eight. Learners will be encouraged to see the bay as an integrated system that includes animal adaptations, ecological relationships and human activity. The "Research Vessel" is inspired by the R/V Questuary and is the place where visitors will use authentic tools to do science. Other features of this project include an integrated system of Parenting Messages that includes special signage for parents and a Families Ask Guide for families with children ages seven and under that is a joint effort of DABM, Golden Gate National Recreation Area and the Golden Gate National Parks Association. They will also develop a series of teacher workshops that will link this informal learning space with the needs of formal education. One specific school group with whom they will work is the Junipero Serra, an NSF Urban Systemic Intiative site.
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TEAM MEMBERS: Janet Petitpas Alissa Arp Robin Moore Catherine Eberbach
resource project Professional Development and Workshops
The Lemelson Center for the Study of Invention in cooperation with the Playful Invention and Exploration Network (a consortium of six museums) will develop "Invention at Play." This will be a traveling exhibit in two sizes (3,500 sq. ft. & 1,500 sq. ft.) exploring the value of play and its critical role in the development of creative human beings. Audiences will a) learn how play fosters creative talents among children as well as adults; b) experience their own playful and inventive abilities; and c) understand how children's play parallels processes used by innovators in science and technology. The exhibit will be divided into three sections: 1) the "Invention Playhouse" where visitors will be offered a variety of creative play activities to help them understand how playing builds creative and inventive skills; 2) "Case Study Clusters" where visitors will learn about the playful habits of five inventors, and 3) "Issues in Invention and Play" where visitors learn about ideas and debates among theorists who have linked inventive processes to children's play. This exhibit is based on documentation collected by the Lemelson Center since 1995 from and about inventors of the past and present, and symposia they have organized to examine the characteristics of innovative processes. This research has led to new insights into remarkable parallels between children's play and the way inventors approach their work. A series of complementary educational activities and programs will be developed and documented in an Educational Manual. These programs will be aimed at diverse audiences including families, parents, teachers and other groups in science and children's museums nationwide and will help extend the impact of the exhibit theme beyond the exhibit itself. Teacher workshops will be developed and arranged for each venue along with a special teacher's manual that will be distributed during exhibit-related school events offering a variety of activities on the themes of inventive play, creative model of problem solving, and exemplary tales of playful events and habits in the lives of interesting American inventors. RK & Associates have done the front-end audience surveys for this project and will do the summative and remedial evaluation work. The exhibit prototyping will be done by the Science Museum of Minnesota exhibit contractors.
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TEAM MEMBERS: Monica Smith
resource project Public Programs
Parent Partners in School Science (PPSS) is a partnership project between The Franklin Institute and the Philadelphia School District. This is a three and one-half year program which will provide a pivotal role for the informal science learning center to be a facilitator in parental support of K-4 school instruction in science. The PPSS program will involve teachers, families and children in grades K-2 the first year, grades 1-3 the next, and finally grades 2-4 in the third year. The incorporation of the national science standards and working with Home and School Associations (HSA) in the area schools, the program will impact over 3600 children, 5400 parents and 45 educators participating over the life of the project. There are several goals and elements in the program. This will certainly demonstrate how an informal science center supports learning and it is also hoped to become a model for effective parent-teacher and parent-child collaboration to support learning. There will be Exploration Cards developed, which are at-home schince challenges for families, Discovery Days that are museum-based days of science inquiry using the yearly theme, Parent/Teacher Workshops at the museum, and finally a Science Celebration which is a showcase of participants' year-long achievements via an exhibit to be displayed at The Franklin Institute for a month, then traveling the exhibit to participating schools. The project's structure, disseminination acitivites and products are designed for national application and as a model for use in both formal and informal education communities. It is hoped the program will offer new opportunities for science center methology and pratice to provide direct support for the school agenda in science.
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TEAM MEMBERS: Dale McCreedy
resource project Exhibitions
The Brooklyn Children's Museum (BCM) will develop "LifeTrek," a 6000-sq. ft. permanent exhibition and related educational extensions. LifeTrek will be an integrated learning environment comprised of a series of immersive indoor habitats where children will investigate natural phenomena and processes. Designed for urban children ages 4-11 and their families and teachers, LifeTrek will provide a range of open-ended and challenging opportunities to practice science skills, and facilitate greater awareness of and respect for the natural world. Reflecting the ecological framework in which New York City resides, a northern estuary system, the exhibition will feature twelve object-rich habitats: stream's edge, flowing stream, freshwater pond, salt marsh, tidal pool, shore, dune, cliff, cave, meadow, fallen log and living tree.
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TEAM MEMBERS: Paul Pearson
resource project Public Programs
The New York Hall of Science will develop "Connections," a 3,500-sq. ft. interactive exhibition and related learning resources that will introduce visitors to the fundamental technology of networks. "Connections" will offer diverse audiences opportunities to explore networks, both natural and human-designed. The exhibition will highlight the fundamental characteristics of networks such as their structure, function and adaptability. The project will also produce supporting educational resources for families, after-school programs, community groups, students and teachers. Audio-tours will be produced for general visitors and for visitors with visual impairments. The Connections Discovery Lab, a 750-sq. ft. enclosed space adjacent to the exhibition, will offer scheduled workshops and drop-in programs.
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TEAM MEMBERS: Alan Friedman
resource project Media and Technology
The Tech Museum of Innovation is producing a 3,000 square-foot permanent exhibition, complementary online acitivities, and a Design Challenge curriculum to engage visitors in the exploration of Internet techologies. The goals of the project are to enhance the technological literacy of middle school students, provide the general public with tools, experience, and confidence to participate in shaping the future of the internet, and advance the informal science education community through applied research in networked exhibit technology. Two distinct features of the exhibit are: 1) The Smart Museum, a computer network linking gallery and online expereinces, and 2) "dynamic content," a set of strategies for rapid exhibit updates that will mirror the changing Internet for the life of the exhibition. The Design Challenge curriculum will be used at the museum, in outreach to classrooms and community centers, and in training sessions for science educators. The summative research will be shared with the science education community via The Tech's web site as well as professional seminars, publications and conferences.
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TEAM MEMBERS: Peggy Monahan Rachel Hellenga Greg Brown Craig Baker
resource project Exhibitions
The Oregon Museum of Science and Industry (OMSI) will design, develop, evaluate and install "Technoquest," a permanent 6,000 square foot interactive technology exhibition for families, underrepresented groups, school groups and OMSI's general audience. "Technoquest" will fill OMSI's Technology Hall with a suite of highly interactive, exciting and engaging hands-on educational exhibits, computer simulations, audio and video components, text, graphics and artifacts. The exhibition hall will be divided into five thematic areas: industrial technology (robotics), medical technology, transportation technology, computer technology and communications technology. Other experiences will include a quick-change area for rapidly exhibiting emerging technologies and a Technology Lab where activities conveying a deeper understanding of the general principles of technology will be presented. Ancillary educational materials will be disseminated to the general public and to educators via print, the exhibition website, teacher workshops and professional development workshops for informal science educators. Content of the exhibition and ancillary materials will focus on general educational principles established by the International Technology Education Association (ITEA) that emphasize the processes common to all forms of technology and that align with state and national science standards. Principal concepts include The Nature of Technology, Technology and Society, Design, Abilities in a Technological World, and The Designed World. These principles will be reinforced throughout the exhibition. Each thematic area will highlight all five key principles of technology as defined by the ITEA.
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TEAM MEMBERS: Raymond Vandiver Jan Dabrowski Benjamin Fleskes