The Museum of Life and Science will use this planning grant to bring together zoo, botanical garden, and science center professionals to a) assess the feasibility of an "interactive zoo," b) identify animals species that exhibit behaviors in a zoo environment that provide natural opportunities for related interactive exhibits, and c) generate a White Paper reviewing relevant exhibits in zoos and science centers and proposing design criteria for the interactive exhibits. The planning activities include: the development of a "White Paper" that will include a review of key research findings in developmental psychology and visitor behavior as they apply to playgrounds, zoos, and interactive exhibit environments, an overview of relevant exhibit techniques and technologies, and case studies of existing exhibits; a 2-day meeting to discuss the issues; and travel to exemplary museums, zoos, aquaria, and botanical gardens. These results will be used in the development of interactive exhibits in an outdoor setting included in the museum's Master Plan 2000. They have proposed the analogy of a field research station in their approach to learning in an outdoor setting. They envision three thematic "field stations": "Down to Earth," "Watery Worlds," and "Catch the Wind." The specific exhibit plans will be finalized after the completion of the planning grant. Although the Museum of Life and Science will be the primary beneficiary of this planning activity, the background information gathered, the issues discussed, and the critical appraisals will be relevant to other museums with and interested in developing exhibits in an out-of-door setting. The results will be broadly disseminated by means of publications and presentations at professional meetings.
The Calvert Marine Museum will develop an exhibit and complementary programming interpreting the Miocene Age marine life. Treasure from the Cliffs: Exploring Marine Fossils will use the world famous fossils of Calvert Cliffs as the basis for the exhibit. It is their intention to convey a strong sense of the personal process of discovery and the creative component of scientific inquiry to the exhibit visitors. In their words, "The overriding purpose of Treasure from the Cliffs is to model a new paradigm for natural history exhibits: to take a humanistic and holistic approach that recognizes the centrality of imagination to the scientific enterprise, and that engages curiosity and creativity -- as well as intellect -- in the process of science learning." Upon entering the exhibit, a visitor's interest will be peeked by seeing the large, dramatically lit, fossil Great White Shark Tooth. Visitors will get involved in the wonder and process of science at the beginning of the exhibit in the Paleontology Office/Lab and Fossil Identification area. They will then move on to see a replicated section of the Calvert Cliffs and cases illustrating how fossil deposits form. Two recreated Miocene dioramas one of which will include a full-size skeletal reconstruction of the giant fossil Great White Shark come next. Visitors will then be able to investigate on their own in a reading station and a video and demonstration theater. Visitors will exit the exhibit after a section that shows how the modern Chesapeake Bay was formed. This leads them seamlessly into the museum's next exhibit hall Estuary Patuxent: A River and its Life. The museum will develop a series of complementary programs in association with this exhibit to reach a wider audience that will include formal educators among others. They will organize a speakers service, develop a fossil field guide, and produce a video about the Great White Shark.
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TEAM MEMBERS:
Michael GottfriedS. Curtis BowmanM. Lynne Warren
This is a comprehensive project about the science behind special effects in the motion pictures. WGBH, in association with eighteen museums in the Museum Film Network, will produce a 35 minute IMAX/OMNIMAX film showing the behind-the-scenes story of a group of filmmakers at Industrial Light and Magic (ILM) as they create a special effects sequence in the IMAX/OMNIMAX format. The film will illustrate how the eye and brain work together to process cinematic illusions. The California Museum of Science and Industry (CMSI) will create a 6,000 sq. ft. traveling exhibit that will focus on the science and technical processes of special effect. The exhibit will travel to fifteen other museums. A smaller scale lobby exhibit also will be developed for display in the cueing areas of IMAX/OMNIMAX theaters that are showing the "Special Effects" film. A collaborative educational outreach program will extend the reach of both the film and exhibit. The project will be managed by the NOVA production unit at WGBH under the direction of Paula Apsell. Ms. Apsell also will serve as Executive Producer for the IMAX/OMNIMAX film. Diane Perlov, Curator of Exhibitions at CMSI, will supervise the exhibit portion of the project. Kenneth Phillips, Curator of Aerospace Science at CMSI, will develop video interactives and oversee scientific content of the exhibit. Carol Valenta, Director of Education for CMSI, and Beth Kirsh, Director of Educational Print and Outreach for WGBH, will be responsible for implementing the outreach plan. Advisors for the project include David H. Hubel, neurobiologist, Harvard Medical School; Vilayanur S. Ramachandran, neurophysiologist, University of California, San Diego; Richard Gregory, perception psychologist, University of Bristol; Sally Duensing, Science and Museum Liaison, Exploratorium; Elizabeth Stage, Co-Director for Science, New Standards Project, National Center on Education and the Economy; and Robert Coutts, high school physics teacher, Los Angeles, CA.
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TEAM MEMBERS:
Paula ApsellSusanne SimpsonAnn MuscatCarol ValentaBarbara Flagg
The Great Lakes Museum of Science, Environment, and Technology will develop a 10,000 sq. ft. exhibit focusing on The Great Lakes Environment. Addressing the core mission of the museum, the exhibit will promote understanding about "the interdependence of scientific, environmental, and technological activities in the Great Lakes Region." The exhibit will focus on the Great Lakes as an ecosystem. By means of interactive activities, visitors will learn how this ecosystem was formed, the web of life it supports, the stresses it receives, and the efforts to restore its health. The Great Lakes Museum is a new 165,000 sq. ft. facility located in downtown Cleveland on the Lake Erie Shore and is scheduled to open in 1996. The exhibit area will cover 50,000 sq. ft. and will be fully accessible. An entire floor will be dedicated to the Great Lakes Environment. Complementary educational programs will consist of the following: take home activity guides to encourage the discovery and exploration of ecosystems in backyards or neighborhoods, pre and post visit activities for school groups, and teacher enhancement activities. Museum staff are participating in the planning process for the Urban Systemic Initiative of Cleveland and activiites and content of exhibits will be developed to complement the curriculum. The museum will develop a menu of activities and databases for electronic networking with homes and schools. They will have video conferencing capabilities to connect the museum with classrooms.
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TEAM MEMBERS:
Richard CoyneTimothy LargePauline Fong
The Ann Arbor Hands-On Museum is requesting $370,728 to create a traveling exhibit entitled "How Things Work, which will familiarize students and the general public with the science and engineering behind 15-20 "gadgets" which play vital roles in their everyday lives. A number of the exhibit elements will be based on the work of Dr. Richard Crane. Ancillary materials will be developed for classroom teachers as part of school outreach. An Exhibition Resource Guide will be developed for use by other museum venues, as well as teachers, students and others.
The Lawrence Hall of Science will develop a 3000 sq. ft. traveling interactive chemistry exhibit in which visitors will conduct a variety of basic chemical tests within the motivational genre of solving a mystery. Chem-Mystery will invite visitors into an Old House facade where two non-violent mysteries have occurred. Visitors will chose a mystery (either the case of the missing toy boat for youngsters or the case of the missing money for older children and adults) to solve. After learning the facts surrounding the case from videos of the chief detective and the suspects, visitors will collect evidence from the scene of the mystery and then proceed to the Forensics Laboratory. The Lab will contain 15 hands-on stations where visitors explore fundamental chemistry concepts while using chemistry as a tool to analyze clues. Complementary educational materials will be developed. A 20 page Going Further Guide will contain activities that can be done at home using techniques introduced in the exhibit. Teacher workshops will be held to introduce teachers to concepts in the exhibit and methods on how to incorporate the exhibit activities in their curricular agenda. These materials plus other general set-up information will be included in an Exhibit Installation Handbook. After opening to the public at the LHS in January 1996, it will begin its tour in October, 1996 to nine US science centers. It has the potential of reaching about 800,000 people during the twenty-seven month tour. The exhibit design will be reviewed for universal accessibility. It will be produced by the staff of the Lawrence Hall of Science and circulated by ASTC.
The Wildlife Conservation Society will use this one year award to move forward their planning for the "Rain Forest Trail and the Living Treasures of the Congo Gallery." This is the first phase of an ambitious $29M, 6 acre outdoor exhibit area focusing on the Congo Rain Forest and an indoor Environmental Education Complex. The Wildlife Conservation Society (WCS) conducts extensive field research in a number of central African sites and has an important living collection of tropical African wildlife in the New York facility. The Congo Rain Forest/Environmental Education Center will include three major interpretive areas and an educational resource area. NSF is being asked to support two components of the Congo Rain Forest complex which are the Rain Forest Trail and Living Treasures of the Congo Gallery. The Rain Forest Trail, with both indoor and outdoor elements, will be a total immersion exhibit where visitors will be surrounded by a replication of an African rain forest and will have the opportunity to encounter a variety of its living inhabitants, and experience how its ecosystem functions. They will have the experience of making scientific observations thus gaining insight into how scientists work. The goal of this design technique "is to move beyond the limited scope of traditional zoo exhibits (which simply portray the 'animal as object')", toward a presentation of animal and plant communities as they interact within an ecosystem. The Living Treasures Gallery will be a 4000 sq. ft. space which is dedicated to the introduction of the diversity of rain forest inhabitants, their environmental adaptations, and complex interrelationships. The gallery will be divided into four areas: Adaptations for Survival, The Forest of the Megavertebrates, The Interconnected Forest, and Seeing the Unseen. Numerous interactive devices will be developed to engage the visitor in hands-on activities and materials will be developed that link the themes of the exhibit with the agenda of formal education for both teacher and students.
The Science Museum of Minnesota will prepare and circulate a 2500 sq. ft. traveling exhibit of the physical science activities from their successful "Experiment Gallery" exhibit, previously supported by NSF. Visitors studies indicate this gallery is the most popular and most visited of the museum's science halls. The activities cover five areas of physics; sound and saves, light, mechanics, weather, and electricity. It will include more than 25 activities and will go to a minimum of eighteen mid-sized and smaller museums over a six year period. Complementary activities include the development of a recipe book describing eleven volunteer-mediated science experiment activities developed by Experiment Gallery staff. The tour will be managed by the Science Museum's Touring Exhibits Department.
The Tech Museum of Innovation developed a prototype of "Innovation," a proposed permanent 8,000 sq. ft. exhibit, which will be one of four major exhibit theme areas and will incorporate approximately 80 hands-on, interactive experiences which promote critical and innovative thinking, invention and problem solving. The exhibit is designed to introduce visitors of all ages to advanced technology and the process of innovation from idea to usable product. The exhibit will use engaging techniques such as "immersive environments," "story lines," "open-ended elements," and the "challenge approach." The target audience is the general visitor of all ages.
Under the Small Grants for Exploratory Research Guidelines, Serrell and Associates will do "A Meta-Analysis of Visitor Time/Use in Museum Exhibitions." The research will examine the long considered and debated questions revolving around visitors expenditure of their time (duration and allocation) in science museums exhibits. Serrell will undertake the largest, systematic study of its kind. Using a large number of systemically made observations of visitors time/use, baseline data will be developed that will answer some of the fundamental questions about visitor's movements in an exhibit. This work builds on and expands, considerably, the current data base of observations from 48 exhibits to over 100 exhibitions. This is not a new research topic but it is one that deserves more attention because it has not been studied systematically. Researchers generally assume a positive correlation between time spent on task and learning but beyond that there are a number of provocative questions and unverified theories. Many questions lack sufficient data to draw conclusions. This study will provide statistical correlations between variables observed and will be absed on large, methodologically similar database, which does not currently exist.
The Burke Museum at the University if Washington will develop Pacific Voices, a 5500 sq. ft. exhibit that will focus on the issue of cultural identity. It will encourage visitors to examine the definition of American cultural identity, the integration of diverse cultural elements within American communities, and questions regarding interactions between Native peoples and Euro- Americans. Four themes (Teachers, Elders, and Authority; Language; Oral Traditions; and Ceremonies) will be developed to help visitors understand cultural identify, tradition and change in the context of Pacific Region cultures. The extensive collections and professional resources of the Burke Museum will be used and the exhibit will be used. Building on established linkages between the Seattle school systems and the museum, the Burke staff will introduce new teacher/student guides and a varied menu of teacher training activities including for-credit courses and in-serviced programs that will address the social science literacy benchmarks of Project 2061. Other outreach activities will include traveling study collections, weekend family programs, a resource bank in the museum's Department of Education and locally and nationally disseminated radio and television news and feature programs related to the theme of Pacific Voices.
Under the Planning Grant Guidelines, the Arizona Science Center will explore "Using Narrative to Introduce Science Concepts to Diverse Audiences at a Science Center." By bringing together a group of experts to review key questions about the uses and structure of narrative, the staff of the science center will 1) develop a strategy and range of approaches to science storytelling, 2) develop ideas for story premises and texts to interest visitors representing diverse populations and including women, people in non-technical occupations and minority families, 3) conduct research to determine visitor's attitudes to these materials in order to learn about the appeal and effectiveness of the narratives. Finally, they will synthesize and broadly disseminate their findings. The discussion will be focused on a comprehensive set of 120 exhibits entitled "How We Live With The Sun." The topics include light and optics; heat, cooling, and convection; weather, electricity; and technologies for harnessing solar energy. These topics represent the physical science that underlies the way people adapt to the desert and the ways in which Arizonans have applied knowledge of science fundamentals to useful ends.