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resource research Media and Technology
Youth participants in an informal after school science program created a multimodal digital video public service announcement video. This paper considers the counterstories that emerge within the video and during the making of the video that challenge existing definitions of science literacy. The investigation suggests youth engage in expansive learning where vertical knowledge and horizontal knowledge inform their actions toward community based energy issues. Vertical knowledge describes the scientific knowledge youth engage while horizontal knowledge refers to the locally situated knowledge
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TEAM MEMBERS: Takumi Sato Angela Calabrese Barton
resource research Public Programs
This study conducted on NASA's Summer of Innovation programs identifies best practices for summer and afterschool programming.
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TEAM MEMBERS: Booz Allen Hamilton
resource research Media and Technology
This book reviews the available research on learning science through interaction with digital simulations and games. It considers the potential of digital games and simulations to contribute to learning science in schools, in informal out-of-school settings, and everyday life. The book also identifies the areas in which more research and research-based development is needed to fully capitalize on this potential.
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TEAM MEMBERS: National Research Council
resource research Media and Technology
Digital media and technology have become culturally and economically powerful parts of contemporary middle-class American childhoods. Immersed in various forms of digital media as well as mobile and Web-based technologies, young people today appear to develop knowledge and skills through participation in media. This MacArthur Report examines the ways in which afterschool programs, libraries, and museums use digital media to support extracurricular learning. It investigates how these three varieties of youth-serving organizations have incorporated technological infrastructure and digital
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TEAM MEMBERS: Joan Ganz Cooney Center Becky Herr-Stephenson Diana Rhoten Dan Perkel Christo Sims
resource research Public Programs
This article summarizes key findings of the American Association of University Women (AAUW)'s research report, "Why So Few? Women in Science, Technology, Engineering, and Mathematics" (2010). The report profiles research that demonstrates how social and environmental factors—including stereotypes, cultural beliefs, and implicit bias—act as barriers to girls’ and women’s full participation in these fields. This article provides a brief explanation of their findings and recommends what science centers and museums can do to promote girls' participation in science and math. The full report is
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TEAM MEMBERS: Andresse St. Rose Katie McCarthy