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resource evaluation Professional Development and Workshops
The Wild Center has been running climate programs for over a decade and has embraced a culture of evaluation in its work to reflect on and improve the programs over time. This evaluation built on findings from prior evaluations to further explore the programs’ impact on rural youth and teachers, but also sought to understand broader contributions to the ecosystem of organizations doing climate resilience work across New York state and around the country.  
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TEAM MEMBERS: Katie Chandler Rachel Jackson Hannah Heller
resource research Media and Technology
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Sherry Hsi Darrell Porcello Hyun Joo
resource evaluation Informal/Formal Connections
This document is the final evaluation report for the project, which focuses both on formative evaluation of the collaborative+interdisciplinary presentation creation process and summative evaluation of audience learning outcomes. 
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TEAM MEMBERS: Justin Reeves Meyer Donnelley (Dolly) Hayde Laura Weiss
resource evaluation K-12 Programs
The Museum of Science, Boston and Boston University received funding from the National Science Foundation to develop and implement a pilot program mentoring high school students in science research, communication, and education practices, through the lens of experimental psychology research.
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resource evaluation K-12 Programs
The Museum of Science, Boston and Boston University received funding from the National Science Foundation to develop and implement a pilot program mentoring high school students in science research, communication, and education practices, through the lens of experimental psychology research.
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resource research Higher Education Programs
The Museum of Science, Boston and Boston University received funding from the National Science Foundation to develop and implement a pilot program mentoring high school students in science research, communication, and education practices, through the lens of experimental psychology research.
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TEAM MEMBERS: Rachel Fyler Katie Todd Becki Kipling
resource research K-12 Programs
The Museum of Science, Boston and Boston University received funding from the National Science Foundation to develop and implement a pilot program mentoring high school students in science research, communication, and education practices, through the lens of experimental psychology research.
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TEAM MEMBERS: Katie Todd Ian Chandler-Campbell Rachel Fyler
resource research K-12 Programs
The Museum of Science, Boston and Boston University received funding from the National Science Foundation to develop and implement a pilot program mentoring high school students in science research, communication, and education practices, through the lens of experimental psychology research
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resource project Public Programs
The Massachusetts Audubon Society will develop, pilot, and implement an evaluation framework for nature-based STEM programming that serves K-12 students visiting its network of nature centers and museums. Working with an external consultant, the society will develop the framework comprised of a logic model and theory of change for fieldtrips, and develop a toolkit of evaluation data collection methodology suitable to various child development stages. The project team will design and conduct three professional development training seminars to help Massachusetts Audubon school educators develop a working understanding of the new evaluation framework for school programs and gain the skills necessary to support protocol implementation. This project will result in the development and adoption of a universal protocol to guide the collection, management, and reporting of education program evaluation data across the 19 nature centers and museums in the Massachusetts Audubon system.
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TEAM MEMBERS: Kris Scopinich
resource project Public Programs
The Clubhouse Network: A Global Community for Creativity and Achievement, a program of Boston's Museum of Science, will develop, pilot, and evaluate Light it Up! Engaging Young People in Digital Making Activities. Digital making activities combine design, computational thinking, and engineering practices that are all fundamental learning skills for the 21st century. Over the course of six months, the project team will develop a one-day, hands-on workshop that will give museum educators strategies to inspire a more diverse population of middle and high school-aged youth to consider educational and career pathways in STEM fields through engagement with local science centers. The workshop will be implemented twice with a group of 12 educators from regional museums. The museum will use tested evaluation tools to improve the quality and outcomes of the workshops. A successful prototype and evaluation will result in practices that can be adapted by other museums and cultural institutions to better reach young people with digital making activities.
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TEAM MEMBERS: Gail Breslow
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. This project employs youth (ages 16-21) from frontline communities to work in paid positions as purveyors of climate science, develop communication and leadership skills, and engage in timely conversations with members of the public about climate change impacts in their own communities. The youth work in small groups to develop an educational tool based in personal narrative and current climate science as a way to raise public understanding and awareness about local climate impacts. They also act as advisors and colleagues in
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TEAM MEMBERS: Rebecca Riley Imme Huttmann
resource project Public Programs
While there is increased interest in youth-centered maker programs in informal educational contexts, scarce research-informed professional development exist that focus on how informal educators do or should plan and handle ongoing, just-in-time support during moments of failure. Prior research supports the important role of failure in maker programming to increase learning, resilience and other noncognitive skills such as self-efficacy and independence. The objective of this project is to address this gap through adapting, implementing, and refining a professional development program for informal educators to productively attend, interpret, and respond to youths’ experiences with failure while engaged in maker programs in informal learning contexts. In the first two years of the project, the research team will work closely with six partners to implement and refine the professional development model: The Tech Museum of Innovation, The Bakken Museum, Montshire Museum of Science, The Minneapolis Institute of Art, Thinkery, and Amazeum Children’s Museum. In the last year of the project, the team will scale-up the professional development model through partnering with an additional nine institutions implementing maker programming for youth. The professional development consists of two models. In the first model, we support one to two lead facilitators at each partnering institution through an initial three-day workshop and ongoing support meetings. In the second model, the lead facilitators support other informal educators at their institution implementing making programs for youth. This project will enhance the infrastructure for research and education as collaborations and professional learning communities will be established among a variety of informal learning institutions. The project will also demonstrate a link between research and institutional and societal benefits through shifting the connotation and perceptions of failure to be valued for its educational potential and to empower informal educators to support discomfort and struggle throughout maker programs with youth.

The three goals of this collaborative project are to (a) advance the field of informal education through a research-based professional development program specific to youths’ failures during maker programs; (b) support shifts in informal educators’ facilitation practices and perspectives around youth’s failure experiences, and (c) investigate the effects of the professional development on youths’ resilience and failure mindset. The iterative nature of this project will be informed by the collection and analysis of video data of professional development sessions and informal educators facilitating maker programs, reflective journaling, surveys regarding the professional development, and pre-post surveys from youth engaged in the maker programs. Dissemination will address multiple stakeholders, including informal educators, program developers, evaluators, researchers, and public audiences.

This Innovations in Development project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.
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