The Math, Engineering, Science Achievement (MESA) outreach programs are partnerships between K-12 schools and higher education in eight states that for over forty years introduce science, mathematics and engineering to K-12 students traditionally underrepresented in the discipline. This exploratory study examines the influences that those MESA activities have on students' perception of engineering and their self-efficacy and interest in engineering and their subsequent decisions to pursue careers in engineering. The MESA activities to be studied include field trips, guest lecturers, design competitions, hands-on activities and student career and academic advisement.
About 1200 students selected from 40 MESA sites in California, Maryland and Utah are surveyed with instruments that build on those used in prior studies. Focus groups with a randomly selected subset of the students provide follow-up and probe the influence of the most promising activities. In the first year of the project the instruments, based on existing instruments, are developed and piloted. Data are taken in the second year and analyzed in the third year. A separate evaluation determines that the protocols are reasonable and are being followed.
The results are applicable to a number of organizations with similar aims and provide information for increasing the number of engineers from underrepresented populations. The project also investigates the correlation between student engagement in MESA and academic performance. This project provides insights on activities used in informal settings that can be employed in the classroom practice and instructional materials to further engage students, especially student from underrepresented groups, in the study of STEM.
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TEAM MEMBERS:
Christine HaileyCameron DensonChandra Austin
The Virginia Institute of Marine Science (VIMS) and The Watermen's Museum, Yorktown, VA, will produce an underwater robotics research and discovery education program in conjunction with time-sensitive, underwater archeological research exploring recently discovered shipwrecks of General Cornwallis's lost fleet in the York River. The urgency of the scientific research is based upon the dynamic environment of the York River with its strong tidal currents, low visibility, and seasonal hypoxia that can rapidly deteriorate the ships, which have been underwater since 1781. Geophysical experts believe that further erosion is likely once the wrecks are exposed. Given the unknown deterioration rate of the shipwrecks coupled with the constraints of implementing the project during the 2011-2012 school-year, any delays would put the scientific research back at least 18 months - a potentially devastating delay for documenting the ships. The monitoring and studying of the historic ships will be conducted by elementary through high school-aged participants and their teachers who will collect the data underwater through robotic missions using VideoRay Remotely Operated Vehicles (ROVs) and a Fetch Automated Underwater Vehicle (AUV) from a command station at The Watermen's Museum. Students and teachers will be introduced to the science, mathematics, and integrated technologies associated with robotic underwater research and will experience events that occur on a real expedition, including mission planning, execution, monitoring, and data analysis. Robotic missions will be conducted within the unique, underwater setting of the historical shipwrecks. Such research experiences and professional development are intended to serve as a key to stimulating student interest in underwater archeological research, the marine environment and ocean science, advanced research using new technologies, and the array of opportunities presented for scientific and creative problem solving associated with underwater research. A comprehensive, outcomes-based formative and summative, external evaluation of the project will be conducted by Dr. L. Art Safer, Loyola University. The evaluation will inform the project's implementation efforts and investigate the project's impact. The newly formed partnership between the Waterman's Museum and VIMS will expand the ISE Program's objectives to forge new partnerships among informal venues, and to expand the use of advanced technologies for informal STEM learning. Extensive public dissemination during and after the project duration, includes but is not limited to, hosting an "Expedition to the Wrecks" web portal on the VIMS BRIDGE site for K-12 educators providing real-time results of the project and live webcasts. The website will be linked to the education portal at the Association for Unmanned Vehicle Systems International, the world's largest organization devoted to promoting unmanned systems and to the FIRST Robotics community through the Virginia portal. The website will be promoted through scientific societies, the National Marine Educators Association, National Science Teachers Association, and ASTC. Links will be provided to the Center for Archeological Research at the College of William and Mary and the Immersion Presents web portal--consultants to Dr. Bob Ballard's K-12 projects and JASON explorations. The NPS Colonial National Historic Park and the Riverwalk Landing will create public exhibits about the shipwreck's archeological and scientific significance, and will provide live observation of the research and the exploration technologies employed in this effort.
Through the Scientists for Tomorrow pathways project, The Science Institute at Columbia College in Chicago will test a model for preparing non-science major, pre-service elementary school teachers to deliver three ten-week informal science education modules to youth in after school programs. The initiative will bring engineering concepts, environmental science, and technology to approximately 240 urban Chicago youth (ages 10-14 years old) and their families. The Science Institute will partner with eight minority serving community based organizations and the Museum of Science and Industry, the Field Museum, and the Garfield Park Conservatory Alliance to develop and implement all aspects of the program. The goals of the program are two-fold. First, the project will develop and implement a high-quality STEM based afterschool program for under-represented youth in STEM. Second, the professional development and experience implementing the curriculum with youth in the local communities and within informal science education (ISE) institutions will extend and enrich the pre-service teachers\' STEM content and pedagogical knowledge base and better prepare them to teach science in formal and informal settings. Thirty teachers will receive specialized professional development through a seminar, course, and other support mechanisms in order to best support the implementation of the modules, while building their STEM content expertise, confidence, and pedagogical knowledge. Each module has a different STEM content focus: alternative energy (fall), the physics and mathematics of sound and music (winter), and environmental science (spring). At the end of each module, a culminating youth-led presentation will be held at one of the partnering Chicago museums. Youth will be encouraged to participate in all three modules. The formative evaluation will be conducted by the Co-Principal Investigators. Pre and post assessments, artifact reviews, and interviews will be used for the summative evaluation, which will be conducted by an external evaluator at the Illinois Institute of Technology. The project deliverables include: (a) a teacher training program, (b) an after school curriculum, and (c) media tools - DVDs, website. Over the grant period, the project intends to reach 120 youth each year, over 100 family and community members, and 30 teachers. The larger impact of this project will be the development of a scalable model for bringing relevant STEM content and experiences to youth, their families, and non-science major pre-service teachers. As a result of this project, a cadre of pre-service teachers will have: (a) increased their STEM content knowledge, (b) gained experience presenting STEM content in informal settings, (c) learned effective approaches to deliver hands-on STEM content, and (d) learned to use museum and other ISE resources in their teaching. In fact, after the grant period nearly half of the teachers will continue to work at the centers as part-time instructors, fully supported by the partnering community centers.
Oceanus (working title) is a multi-platform media project designed to increase ocean literacy and communicate the latest oceanographic research and exploration. Produced by National Geographic Television, the project will focus on the complex science behind the global ocean systems and the many challenges involved in deep-ocean exploration. Oceanus is designed to reach a broad public audience across both genders and all demographics. The project also includes links to formal education, with special outreach efforts to Spanish-speaking students. The project goals are to increase viewer literacy about 1) the essential principles and fundamental concepts underlying ocean systems and functions, and 2) the impact of the ocean on humanity and our influence on it. The deliverables include a 5-part "landmark" television series featuring Dr. Robert Ballard and a host of international scientists, which will premiere on the National Geographic Channel in 2012. The series will employ a new generation of underwater exploration technology which allows for an unprecedented view of the ocean floor. The project also includes digital and online content, a companion book, coverage in National Geographic magazine and National Geographic Kids magazine, formal and informal materials for teachers and students and an outreach program for underserved youth. Multimedia Research will conduct formative evaluation in two phases, and Knight Williams Inc. will conduct summative evaluation in three separate studies to assess the project\'s learning impacts with respect to the television series, web and outreach activities. Oceanus will showcase technical innovations which advance deep-sea film making. The project aims to engage a broad audience with compelling stories about a critical area of science and related cutting-edge engineering. The television series is expected to reach 25 million viewers in the U.S., and the outreach material millions more. The summative evaluation will add to the body of research on the impact of science educational television on adults, and the impact of outreach to underserved audiences with respect to ocean-related topics.
In recent years, many technological interventions have surfaced, such as virtual worlds, games, and digital labs, that aspire to link young people's interest in media technology and social networks to learning about science, technology, engineering, and math (STEM) areas. Despite the tremendous interest surrounding young people and STEM education, the role of school libraries in these initiatives is rarely examined. In this article, we outline a sociocultural approach to explore how school library programs can play a critical role in STEM education and articulate the need for research that
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TEAM MEMBERS:
Mega SubramaniamJune AhnKenneth FleischmannAllison Druin
WaterBotics is the underwater robotics curriculum and program that is being disseminated to four regions through a National Science Foundation grant, in collaboration with national and state partners. Its goal is to provide hands-on experiences for middle and high school age youth to engineering design, information technology tools, and science concepts, and to increase awareness and interest in engineering and IT careers. The curriculum, which can be used either in traditional classroom settings or in after-school and summer-camp situations, is problem-based, requiring teams of students to work together to design, build, test, and redesign underwater robots, or “bots” made of LEGO® and other components. Students use the NXT and LEGO Mindstorms® software to program their robots to maneuver in the water, thereby gaining valuable experience with computer programming. Teams must complete a series of increasingly sophisticated challenges which culminates with a final challenge that integrates learning from the prior challenges.
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TEAM MEMBERS:
Stevens Institute of TechnologyMercedes McKayPatricia Holahan
Young people’s participation in science, technology, engineering and mathematics (STEM) is a matter of international concern. Studies and careers that require physical sciences and advanced mathematics are most affected by the problem and women in particular are under‐represented in many STEM fields. This article views international research about young people’s relationships to, and participation in, STEM subjects and careers through the lens of an expectancy‐value model of achievement‐related choices. In addition it draws on sociological theories of late‐modernity and identity, which situate
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TEAM MEMBERS:
Maria Vetleseter BoeEllen Karoline HenriksenTerry LyonsCamilla Schreiner
The NASA Science Research Mentoring Program (NASA SRMP) is an established mentoring program that presents the wonders of space exploration and planetary sciences to underserved high school students from New York City through cutting-edge, research-based courses and authentic research opportunities, using the rich resources of the American Museum of Natural History. NASA SRMP consists of a year of Earth and Planetary Science (EPS) and Astrophysics electives offered through the Museum’s After School Program, year-long mentorship placements with Museum research scientists, and summer programming through our education partners at City College of New York and the NASA Goddard Institute for Space Studies. The primary goals of the project are: 1) to motivate and prepare high school students, especially those underrepresented in science, technology, engineering and math (STEM) fields, to pursue STEM careers related to EPS and astrophysics; 2) to develop a model and strategies that can enrich the informal education field; and 3) to engage research scientists in education and outreach programs. The program features five in-depth elective courses, offered twice per year (for a total of 250 student slots per year). Students pursue these preparatory courses during the 10th or 11th grade, and a select number of those who successfully complete three of the courses are chosen the next year to conduct research with a Museum scientist. In addition to providing courses and mentoring placements, the program has produced curricula for the elective courses, an interactive student and instructor website for each course, and teacher and mentor training outlines.
NASA Now: Using Current Data, Planetarium Technology and Youth Career Development to Connect People to the Universe uses live interpretation and new planetarium technology to increase awareness, knowledge and understanding of NASA missions and STEM careers among schoolchildren, teens and the general public. Pacific Science Center seeks to achieve two primary goals through this project. The first goal is to create and deliver live planetarium shows both on- and off-site to schoolchildren and the general public that showcase NASA missions and data, as well as careers in physics, astronomy, aerospace engineering and related fields. The second goal is to engage underrepresented high school students through a long-term youth development program focused on Earth and space science that provides first-hand knowledge of science and careers within the NASA enterprise along with corresponding educational pathways. Over the course of this project Pacific Science Center will develop four new live planetarium shows that will be modified for use in an outreach setting. All of these shows (for both on- and off-site delivery) will be evaluated to determine the impact of the program on various audiences. In addition, the project will provide an understanding of the impact that an in-depth youth development program can have on high school students.
Montana’s Big Sky Space Education: NASA ExplorationSpace at ExplorationWorks CP4SMP grant goal was to stimulate youth and adult interest in human space exploration and STEM careers in communities across Montana, through exhibits, field trips, STEM classes, and public presentations by ethnically diverse NASA women scientists and engineers.
Project partners included Dr. Dava Newman, MIT Professor of Aeronautics and Astronautics; Gui Trotti, Trotti and Associates; Dr. Angela DesJardins of the MT Space Grant Consortium at MT State University; the Montana Girl’s STEM Collaborative; the Montana Women’s Foundation ; Boeing; and the Oregon Museum of Science and Industry.
The grant’s objectives were:
stimulating general public interest in NASA’s human exploration of Space, facilitated through exhibits about space exploration and space careers, and
supporting STEM education, especially in robotics, computer science, and electro-mechanical inventions in elementary through high school students.
Outcomes included public awareness of this NASA mission, increased awareness of the role of the ISS, and increased interest of elementary girls in technology classes. This grant also led to the procurement/development of space-themed exhibits, including the national touring Black Holes exhibit, and exhibits on the ISS and the Mars rovers created by ExplorationWorks.
Four exhibits were produced: the Knowledge Station, MarsWalker, NASA Women in Aerospace (including Newman’s Biosuit) and “Women in Space,” a national touring exhibition showcasing Dr. Dava Newman’s prototype Mars BioSuit and NASA’s ethnically-diverse women scientists and engineers.
NASA CP4SMP grant support also opened the door to:
a Boeing Corporation investment in robotics systems appropriate for 1st through 8th graders,
expansion of our after-school Girl Tech for low-income girls,
the introduction of after-school and summer Sci Girls for 4th through 6th grade girls,
an annual Girl’s STEM Round-up STEM career immersion day for 5th through 12th grade girls, showcasing young Montana STEM career women as mentors
challenges in accommodating all the children and youth who wish to enroll in our year-round robotics classes.
the introduction of Girl Scout robotics-focused (“Bots and Bling”) Overnights at ExplorationWorks. Families travel 4 to 6 hours to participate in the Overnights, made possible by an ancillary grant from the Montana Women’s Foundation.
Journey to Space will be a large-scale traveling exhibition that simulates a journey to the International Space Station (ISS), allows visitors to explore the physical properties of low gravity environments, and introduces some of the engineering and technology that makes it possible to live and work in space. A collaborative project led by the Science Museum of Minnesota joined by the California Science Center and the three other members of the Science Museum Exhibit Collaborative, the exhibition will encourage museum visitors 1) to immerse themselves in the sights, sounds, and smells that astronauts experience traveling to, and living in, space; 2) to engage as problem solvers with some of the unique engineering challenges that must be solved to support living and working in space; and 3) to experience life aboard the International Space Station interpreted through the voices of engineers, scientists, and astronauts. In addition to the exhibition, the project will include a public website and a two-year youth program for underserved teens that will result in a three-day Celebration of Space Exploration Chautauqua aimed especially at underserved families in the Twin Cities metropolitan area. The exhibition will tour to twelve major science museums across North America and reach upwards of three and a quarter million families, adults, teachers, and students over six years.
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TEAM MEMBERS:
Eric JollyPaul MartinJ. Shipley Newlin