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resource project Media and Technology
Screenscope, Inc., is producing three programs in the PBS series, "Journey to Planet Earth." The series has the goal of helping the general public understand and cope with the difficulties of developing a global agenda that addresses the environmental concerns of the next millennium. The series will examine the earth using the latest satellite imagery as well as from providing a more closeup view through the eyes of people who inhabit the many different regions of the world. It will use intimate personal portraits to show how people's every day lives are affected by both local and global environmental pressures. The series will link the sciences with economics, politics, geography, and history. Each episode will feature four to five related stories and case studies selected from different geographic regions and about people from different ethnic and cultural backgrounds. The television series will be supported by an informal, community-based outreach program in science museums and neighborhood centers, activity kits and teaching guides, interactive workshops on the World Wide Web, and strategic partnerships with environmental organizations to raise public awareness of the series and the outreach activities. The Co-PIs and producers of the television series are Marilyn and Hal Weiner. They will work closely with a group of advisors including: Chet Cooper, Battelle/Pacific Northwest National Laboratory; Edward Frieman, Director Emeritus of the Scripps Institution of Oceanography and Vice Chancellor of the University of California; Nay Htun, United Nations Development Programme; Tom Lovejoy, Counselor to the Secretary for Biodiversity and Environmental Affairs, Smithsonian Institution; Per Pinstrup-Andersen, International Food Policy Research Institute; and Maurice Strong, Chairman of the Earth Council and former Secretary-General of the United Nations Earth Summit in Rio de Janeiro. In addition, each episode will have two research scientists who are experts on specific disciplines being featured. Outreach will be developed in association with the Chicago Academy of Sciences.
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TEAM MEMBERS: Marilyn Weiner Hal Weiner Barbara Flagg
resource research Exhibitions
In this article, Paul Katz, Ph.D., Curator of the Texas Pharmacy Museum and partner in the PRIAM consulting firm, discusses the development of the "Playas...Gems of the Plains" traveling exhibit, produced by the Panhandle Museum Resource Sharing Consortium and later the Northwest Texas Museum Association. Katz describes the rationale behind the exhibit, its components, its uniqueness as a traveling exhibit, and evaluation findings.
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TEAM MEMBERS: Paul Katz Ph.D.
resource research Public Programs
This article highlights some of the diverse ways that different types of museums use place-based education to further their missions and benefit their audiences. Authors include Janet Petitpas, Assistant Director of the Bay Area Discovery Museum, Maggie Russell-Ciardi, Education Coordinator for the Lower East Side Tenement Museum, Lori Salles, Exhibit Manager at the Turtle Bay Exploration Park, and Mary Jo Sutton, Director of Exhibitions at the Bay Area Discovery Museum.
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TEAM MEMBERS: Janet Petitpas Maggie Russell-Ciardi Lori Salles Mary Jo Sutton
resource research Professional Development, Conferences, and Networks
This set of panel presentations and group discussion were part of the session titled "Impacts of Citizen Science," delivered on day two of the Citizen Science Toolkit Conference at the Cornell Lab of Ornithology in Ithaca, New York on June 20-23, 2007. The panel presentations provide a wide spectrum of examples of the impact of citizen science in a range of disciplines, projects, and settings.
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TEAM MEMBERS: Kate Haley Goldman Ken Rosenberg Christy Pattengill-Semmens Georgia Murray ZoAnn Morten
resource research Public Programs
These 16 articles offer a gentle introduction to nano science and technology, and can be used as marketing pieces for discussing nano with the press during NanoDays or other nano event promotion.
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TEAM MEMBERS: NISE Network
resource project Professional Development, Conferences, and Networks
Despite strong efforts by many people and institutions and a deep, ongoing commitment from the National Science Foundation, progress remains uneven and slower than desired with respect to broadening participation of people from all parts of society in the science, technology, engineering, and mathematics (STEM) fields. The broadening participation challenge will become even more urgent with increasing demographic and socioeconomic changes underway in our nation. Through this conference and workshop grant, the Association of Science-Technology Centers (ASTC) will convene a group of diverse thought leaders from across higher education, profit, non-profit, K-12 and informal STEM education sectors for one day of brainstorming and prioritizing possible ideas, strategies, and actions that could be aggressively pursued by broadening participation initiatives. The findings of this workshop could support ongoing, field-wide discussions about the next generation of projects and efforts to address issues of underrepresentation in STEM. This workshop will build upon a foundation of existing NSF programs and funded projects and will draw upon ongoing efforts by ASTC's Center for Advancement of Informal Science Education (CAISE) to address broadening participation challenges in informal STEM learning environments. The project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. The Inclusion Across the Nation of Communities of Learners that Have Been Underrepresented for Diversity in Engineering and Science (INCLUDES) Leadership Workshop will engage up to 55 local and non-local participants from the higher education, profit, non-profit, K-12 and informal STEM education sectors that have been selected for their extensive but varied experiences with efforts to broaden participation in STEM. Before the workshop, participants will prepare for the plenary talks, panel presentations, and breakout session discussions by reading selected literature about effectively scaling innovations, collective impact strategies, catalytic innovations, and other related theory. Specific goals of this one-day workshop are 1) to consider potential scalable high-impact innovations in STEM education to assure success for all people across the nation; and 2) to generate ideas, strategies, and actions that could substantially alter the current landscape and potentially achieve a transformative change for inclusion. ASTC proposes to disseminate the workshop findings to worksop participants, the broader communities to which participants belong, and even the National Science Foundation. A workshop synthesis report and other content generated at the workshop (speaker slides, presentation video, graphic documentation to name a few) will reside at ASTC's informalscience.org website. ASTC proposes an extensive communications media strategy that will draw stakeholder attention to these resources and support field-wide discussion and action around broadening participation.
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resource project Media and Technology
MEDMYST: Dissemination Phase II A Phase I grant, The Reconstructors Investigate Medical Mysteries, from the National Center for Research Resources (R25 RR15295) funded the creation and field-test of innovative web-based materials targeted for middle school students. The product has come to be known as MEDMYST.It is an episodic adventure series with accompanying classroom activities focusing on infectious diseases and the microbes that cause them. The MEDMYST materials consist of: a) web adventures; b) classroom activities; c) MEDMYST Magazine--all designed to engage students in problem-solving activities not likely to be encountered elsewhere. Each of these components is available free of charge on the web site (http://medmyst.rice.edu) and all components are aligned with the National Science Education Content Standards. An extensive field test involving over 700 students from 9 different schools tested the efficacy of these materials. The results, accepted for publication in American Society for Microbiology's Microbiology Education journal, indicated significant learning gains with exposure to the Internet component of the materials. In this Phase II application, the goals are: 1) To create a network of MEDMYST Dissemination Partners and Lead Teachers whose expertise and training will continue beyond the SEPA funding. 2) To amplify teaching of Infectious Disease related concepts though MEDMYST in middle school classrooms by training a minimum of 1200 teachers, who will teach approximately 150,000 students over a two-year period. 3) To evaluate the impact of MEDMYST teacher training and document the adoption process in classrooms. 4) To continue to promote MEDMYST in a variety of educational settings, such as homes, after-school programs, museums, and with links from other web sites. To accomplish these goals, we have formed partnerships with the University of Washington Educational Outreach, The Minnesota Science Museum, the John P. McGovern Museum of Health ad Medical Science, and the American Society for Microbiology.
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TEAM MEMBERS: Leslie Miller Janice Mayes
resource project Media and Technology
We propose to leverage the power of the Internet and the appeal of on-line gaming environments for middle school students to create a new type of learning resource in science. Case histories of medical discovery will be transformed into "problem- based" multimedia mysteries for students to solve. Through prior research we have developed and field tested a working model for an adventure series that engages middle school students. We propose to extend the model to new content. Assuming the on-line role of a Reconstructor who seeks lost medical knowledge from the past, students will unravel the origins of specific diseases or medical discoveries. The learning objectives for each episode will be multidisciplinary. The goal is to engage students in constructing their own knowledge by participating in virtual experiments, by helping them establish a context for the discoveries, and by understanding issues involved in forming public health policy. An experienced team representing medicine, biology, history of science, education, and information technology will oversee the project, assuring the integrity of the site content, and incorporating cutting edge technology. A process of iterative prototyping, focusing heavily on teachers and students will be employed to make the resource site exciting, educational, and useful in classrooms, in homes, and in museums. The field tests will be conducted in schools, representing a cross-section of the community, assuring appropriate presentation of materials to target populations.
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TEAM MEMBERS: Leslie Miller Janice Mayes
resource research Media and Technology
Today, policy makers, funders, and government agencies alike are grappling with the need to use resources efficiently and effectively in order to make a measurable difference in addressing some of today’s pressing significant social, cultural, and educational challenges. When dealing with such complex and “wicked” problems as global warming, hunger, substance abuse, education and skills development (including competencies in STEM disciplines), it’s not enough for an organization to deliver results that contribute only to its bottom line. Increasingly, civic and philanthropic leaders are
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TEAM MEMBERS: Marsha Semmel
resource research Media and Technology
Collaboration is a prerequisite for the sustainability of interagency programs, particularly those programs initially created with the support of time-limited grant-funding sources. From the perspective of evaluators, however, assessing collaboration among grant partners is often difficult. It is also challenging to present collaboration data to stakeholders in a way that is meaningful. In this article, the authors introduce the Levels of Collaboration Scale, which was developed from existing models and instruments. The authors extend prior work on measuring collaboration by exploring the
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TEAM MEMBERS: Bruce Frey Jill Lohmeier Stephen Lee Nona Tollefson
resource research Professional Development, Conferences, and Networks
This document provides graphic representations from the NSF INCLUDES Workshop held on June 3, 2015 in Arlington, VA. The purpose of the workshop was to think about the broadening participation ecosystem through the lens of collective impact and catalytic innovation, in order to develop ideas, strategies, and actions that will alter the current landscape and result in scalable solutions for the inclusion of people from all sectors of American society to engage in STEM careers.
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TEAM MEMBERS: Bruce Van Patter
resource research Public Programs
Increasing numbers of museums and galleries worldwide have developed an array of working practices that might be termed 'participatory' or 'co-creative', which seek to involve visitors, non-visitors, community and interest groups with diverse forms of expertise and perspective in their activities. Frequently the central aim of such practices has been to strengthen relationships between a museum and its audiences through projects that are jointly conceived and developed with local communities. However, relatively little attention has been given to participatory practice within the work of
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TEAM MEMBERS: Katy Bunning Jen Kavanagh Kayte McSweeney Richard Sandell