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resource research Media and Technology
How can creators of STEM learning media reach underserved parents and children, and support the kinds of playful STEM interactions that are foundational for future STEM learning? This research report summarizes findings from a pilot study of Cyberchase: Mobile Adventures in STEM, a program that uses mobile text messaging and short videos to encourage hands-on family learning among low-income Latino families. In the study, 95 mostly Latino families received weekly text messages with video clips from the popular children's series Cyberchase, and fun activities to do with their
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TEAM MEMBERS: Bill Tally Noah Goodman Jamie Kynn
resource project Public Programs
African American and Latinx youth are often socialized towards athletic activity and sports participation, sometimes at the expense of their exploration of the range of potential career paths including those in the science, technology, engineering, and mathematics (STEM) fields. This project will immerse middle school youth in the rapidly growing world of sports data analytics and build their knowledge of statistics concepts and the data science process. The project will focus on the STEM interests and knowledge development of African American and Latinx youth, an underrepresented and underserved group in STEM. Researchers will explore the ways youths' social identities can and should serve as bridges towards future productive academic and professional identities including those associated with STEM learning and the STEM professions. The outcomes of the project will advance knowledge in promoting elements of informal learning experiences that build adolescents' motivation and persistence for productive participation in STEM courses and careers. This project is funded by the Advancing Informal STEM Learning program (AISL), which seeks to advance new approaches to and evidence-based understanding of the design and development of STEM learning opportunities for the public in informal environments, and the Innovative Technology Experiences for Students and Teachers program (ITEST), which funds projects that leverage innovative uses of technologies to prepare diverse youth for the STEM workforce, with a focus on broadening participation among underrepresented and underserved groups in STEM fields.

Over a three-year period, 250 middle school learners in the West Baltimore, Maryland and Hyattsville, Maryland areas will engage in three main learning activities: Summer Camp (three weeks), Sports Day Saturdays, and a Spring Summit. Through a partnership between the University of Maryland and Coppin State University, the project will utilize resources in multiple departments and units across both universities, and engage with youth sports leagues such as the American Athletic Union (AAU) to support participants' engagement in the data science process including collection of raw data, exploration of data, development of models, visualization, communication, and reporting of data, and data-driven decision making. Furthermore, youth participants will attend local AAU, college, and professional sporting events, and interact with members of coaching staffs to better understand the ways performance data technologies are utilized to inform recruitment and team performance. The mixed-methods research agenda for this project is guided by three main questions: (1) What elements of the project's model are most successful at supporting congruence of adolescents' academic identity, including STEM identity and social identity including athletic identity? (2) What elements support adolescents' motivation, and persistence for productive participation in current and future STEM courses? (3) To what extent did the project appear to influence participants' perceptions of their future professions? At multiple points throughout the experience, participants will complete surveys designed to document and assess statistics and data science knowledge; interest in STEM careers; academic, social and athletic identity development; and STEM course taking patterns. Researchers will also observe project activities, interview a focal group of participants, and survey participants' parents to identify elements of learning experiences that encourage and support adolescents' interest in STEM disciplines and STEM professions. The project team will develop conceptual and pedagogical frameworks that support middle school youth' engagement and interest in science, engineering, technology, and mathematics through repurposing spaces where these youths frequent. A major outcome of the project will be workforce preparation and offers a promising approach for encouraging youth to persist along STEM pathways, which may ultimately result in broadened participation in STEM workforces.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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TEAM MEMBERS: Lawrence Clark Stephanie Timmo Brown
resource evaluation Media and Technology
AHA! Island is a new project that uses animation, live-action videos, and hands-on activities to support joint engagement of children and caregivers around computational thinking concepts and practices. This research is intended to examine the extent to which the prototyped media and activity sets support the project’s learning goals. Education Development Center (EDC), WGBH’s research partner for the project, conducted a small formative study with 16 English-speaking families (children and their caregivers) to test out these media and activity set prototypes. During the in-person video
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TEAM MEMBERS: Marisa Wolsky Heather Lavigne Jessica Andrews Leslie Cuellar
resource project Public Programs
This award was provided as part of NSF's Social, Behavioral and Economic Sciences Postdoctoral Research Fellowships (SPRF) program and is supported by SBE's Developmental Sciences program and the Directorate for Education and Human Resources' (EHR) Advancing Informal STEM Learning program. The goal of the SPRF program is to prepare promising, early career doctoral-level scientists for scientific careers in academia, industry or private sector, and government. SPRF awards involve two years of training under the sponsorship of established scientists and encourage Postdoctoral Fellows to perform independent research. NSF seeks to promote the participation of scientists from all segments of the scientific community, including those from underrepresented groups, in its research programs and activities; the postdoctoral period is considered to be an important level of professional development in attaining this goal. Each Postdoctoral Fellow must address important scientific questions that advance their respective disciplinary fields. Under the sponsorship of Dr. Sandra D. Simpkins at the University of California, Irvine, this postdoctoral fellowship award supports an early career scientist exploring high-quality and culturally responsive, math afterschool program (ASP) practices for under-represented minority (URM) youth. Mathematical proficiency is the foundation of youth's STEM pursuits. Yet today, far too many youth do not pursue STEM based on a perception that they are "not good at math". Students need to engage in contexts that spark their interest and their continued mastery and growth. ASPs are settings for such dynamic opportunities, particularly for URM students such as Latinos who attend lower quality schools and do not feel supported. In college, URM students often struggle with uninspiring and culturally incongruent STEM learning environments. The intergenerational nature of university-based STEM ASPs, whereby younger students are paired with undergraduate (UG) mentors, are opportunities to support both K-12 and UG students' motivational beliefs in math and STEM more broadly. This project will examine these intergenerational developmental processes in the context of a math enrichment ASP located at a Hispanic-Serving Institution. By studying how ASPs can serve as an important lever for promoting URM students' access and success in STEM, this project seeks to meaningfully inform efforts to broaden the participation of underrepresented groups in these fields.

This project seeks to understand how participating in a math enrichment ASP supports both youth participants' and UG mentors' motivational beliefs in math; to describe high-quality and culturally responsive practices; and to understand how to support the effectiveness of youth-staff relationships. To accomplish these research objectives, data will be collected from both youth participants and UG mentors through multiple methods including surveys, in-depth interviews, participant-observations, and video observations of youth-staff interactions. This project will add to our understanding of university-ASP partnerships. Further, the knowledge gained from this study will impact the larger landscape of practice and research on STEM ASPs by 1) addressing critical gaps in the current literature on high-quality and culturally responsive STEM ASP practices and 2) informing ASP staff development training. Overall, this mixed methods project will provide critical and rich information on the ways that ASPs can effectively deliver on its promise of promoting positive development for all youth, especially URM youth who may need and benefit from these spaces the most. The invaluable insight garnered from this study will be disseminated to traditional academic audiences to advance knowledge, as well as to local, state, and national organizations to inform the larger landscape of practice in STEM ASPs.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Mark Vincent Yu Sandra Simpkins
resource project Media and Technology
WNET, working with Education Development Center, will lead a small scale Innovations in Development effort to develop, research, and evaluate a new model to engage underserved families in STEM learning. The new endeavor, Cyberchase: Mobile Adventures in STEM, will build on the proven impact of the public media mathematics series Cyberchase and the growing potential of mobile technology and texting to reach underserved parents. WNET will produce two new Cyberchase episodes for 6-9 year olds, focused on using math to learn about the environment. Drawing on these videos and an existing Cyberchase game, the team will produce a bilingual family engagement campaign that will combine an in-person workshop followed by a 6-8 week "text to parent" campaign, in which parents receive weekly text messages suggesting family STEM activities related to the media content. The engagement model will be piloted in three cities with large low-income/Latino populations, along with one texting campaign offered without the workshop. This project will build knowledge about how to deploy well-designed public media assets and text messaging to promote fun, effective STEM learning interactions in low-income families. While past research on educational STEM media has tended to focus on children, especially preschool age, this project will focus primarily on text messaging for parents, and on learners age 6-9, and the wider scope of parent/child STEM interactions possible at that age.

The primary goal of the project will be to develop, test and refine a family engagement model that includes a face-to-face workshop, rich narrative Cyberchase content, and text-message prompts for parents to engage in short, playful STEM activities with children. The project team will explore which features of the mobile text-and-media program have most value for low-income and Latino families and prompt STEM learning interactions, including a comparison of workshop-based and text-only variants. The project will have three phases: needs assessment and preliminary design; an early-stage test in New York and development and testing of media; and three late-stage tests in contrasting locations, two including workshops and one "text-only," and analysis of findings. Ultimately, the project will share knowledge with the field about the opportunities and challenges of using mobile texting and public media to reach underserved families effectively. This knowledge will also inform a future proposal for production and outcomes research, which, based on the study results, may include a scaled-up version in ten locations and a ten-city Randomized Control Test. This project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.
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TEAM MEMBERS: Sandra Sheppard Bill Tally