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resource project Media and Technology
This project tackles the urgent needs of the nation to engage people of all ages in computational thinking and help them learn basic computer science concepts with a unique and innovative approach of structured in-game computer program coding. Researchers will explore the design and development of a 3D puzzle-based game, called May's Journey, in which players solve an environmental maze by using the game's pseudo code to manipulate game objects. The game is designed to teach introductory but foundational concepts of computer programming including abstraction, modularity, reusability, and debugging by focusing players on logic and concepts while asking them to type simple instructions in a simplified programming language designed for novices. The game design in this project differs from today's block-based programming learning approaches that are often too far from actual computer code, and also differs from professional programming languages which are too complex for novices. The game and its embedded programming language learning are designed to be responsive to the progress of the learner throughout the game, transitioning from pseudo code to the embedded programming language itself. Error messages for debugging are also designed to be adaptive to players' behavior in the game. Using extensive log data collected from people playing the game, researchers can study how people learn computer programming. Such knowledge can advance understanding of the learning processes in computer programming education. Additionally, this work emphasizes the use of games as informal learning environments as they are accessible and fun, drawing attention and retention of many learners of different age groups with the potential to change attitudes towards computer programming across different populations. This project is co-funded by the STEM + Computing (STEM+C) program that supports research and development to understand the integration of computing and computational thinking in STEM learning, and the Advancing Informal STEM Learning (AISL) program that funds innovative research, approaches and resources for use in a variety of settings with its overall strategy to enhance learning in informal environments.

The project's formative and summative evaluation methods, including surveys, expert reviews of learners' computer code developed in the game, and interviews, are used to gauge learners' engagement as well as learning. In exploring learning, researchers aim to understand how players build implicit computer science knowledge through gameplay and how that gameplay relates to their performance on external transfer tasks. The project will answer the following three research questions: (1) Can observers reliably detect and label patterns of gameplay that provide evidence of learning or misconceptions regarding the four computer science constructs - abstraction, modularity, debugging and semantics - that learners exhibit playing May's Journey? (2) How does learner's implicit knowledge of these computer science constructs change over time and do those patterns vary by gender and prior programming experiences? (3) Is there a strong correlation between implicit learning measures and transfer of CS concepts: modularity, debugging, semantics, and abstraction? How do these correlations vary across elements of the game? This work will result in several outcomes: game design metaphors tested for their learning and engagement value that can be abstracted and embedded in different games. This project will also contribute patterns and an understanding of how people learn and engage in problem solving using concepts of abstraction, modularity, debugging and semantics. These outcomes will lead to advancement in knowledge in the learning sciences as well as the design of educational games that enrich STEM learning, particularly in programming and computational thinking. In addition, this project will engage female participants and underserved populations through partnering organizations including National Girls Collaborative project.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Magy Seif El-Nasr
resource research Public Programs
Out-of-school settings promise to broaden participation in science to groups that are often left out of school-based opportunities. Increasing such involvement is premised on the notion that science is intricately tied to “the social, material, and personal well-being” of individuals, groups, and nations—indicators and aspirations that are deeply linked with understandings of equity, justice, and democracy. In this essay, the authors argue that dehistoricized and depoliticized meanings of equity, and the accompanying assumptions and goals of equity-oriented research and practice, threaten to
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TEAM MEMBERS: Thomas M. Philip Flávio S. Azevedo
resource research Media and Technology
This article explores science communication from the perspective of those most at risk of exclusion, drawing on ethnographic fieldwork. I conducted five focus groups and 32 interviews with participants from low-income, minority ethnic backgrounds. Using theories of social reproduction and social justice, I argue that participation in science communication is marked by structural inequalities (particularly ethnicity and class) in two ways. First, participants’ involvement in science communication practices was narrow (limited to science media consumption). Second, their experiences of exclusion
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TEAM MEMBERS: emily dawson
resource evaluation Public Programs
Designing Our World (DOW) was a four-year NSF-funded initiative in which the Oregon Museum of Science and Industry (OMSI) sought to promote girls’ pursuit of engineering careers through community-based programming, exhibition development, and identity research. The overarching aim of DOW was to engage girls ages 9–14 with experiences that illuminate the social, personally relevant, and altruistic nature of engineering. In addition to programming for girls, the project also included workshops for parents/caregivers, professional development for staff from community partners; and an exhibition
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TEAM MEMBERS: Cecilia Garibay
resource research Media and Technology
This is a conference review of the 2nd Commemoration of the International Day of Women and Girls in Science, which had the theme Gender, Science and Sustainable Development: The Impact of Media. It was held in United Nations Headquarters, New York City, U.S.A., and a parallel event was held simultaneously in Valetta, Malta. There were 45 listed speakers from 24 countries, with a gender ratio of 2:1 in favour of women. The contribution of the media to socio-cultural barriers facing girls and women in STEM was well-illustrated. However, few actionable solutions were proposed.
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TEAM MEMBERS: Emer Emily Neenan Aine O'Neill
resource research Media and Technology
Ideas from social justice can help us understand how equity issues are woven through out-of-school science learning practices. In this paper, I outline how social justice theories, in combination with the concepts of infrastructure access, literacies and community acceptance, can be used to think about equity in out-of-school science learning. I apply these ideas to out-of-school science learning via television, science clubs and maker spaces, looking at research as well as illustrative examples to see how equity challenges are being addressed in practice. I argue that out-of-school science
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TEAM MEMBERS: emily dawson
resource project Public Programs
One way to encourage youth to pursue training in the STEM fields and enter the STEM workforce is to foster interest and engagement in STEM during adolescence. Informal STEM Learning Sites (ISLS) provide opportunities for building interest and engagement in the STEM fields through a multitude of avenues, including the programming that they provide for youth, particularly teens. Frequently, ISLS provide opportunities to participate in volunteer programs, internships or work, which allow teens both to learn relevant STEM knowledge as well as to share that knowledge with others through opportunities to serve as youth educators. While youth educator programs provide rich contexts for teens to engage as both learners and teachers in these informal STEM environments, research to date has not yet identified the relationship between serving as youth educators and STEM engagement. Thus, the goal of this project is to document the impact of youth educators on visitor learning in ISLS and to identify best practices for implementing youth educator programs. The project studies STEM interests and engagement in the youth participants and the visitors that they interact with at six different ISLS in the US and UK. This project is funded through Science Learning+, which is an international partnership between the National Science Foundation (NSF) and the Wellcome Trust with the UK Economic and Social Research Council. The goal of this joint funding effort is to make transformational steps toward improving the knowledge base and practices of informal STEM experiences. Within NSF, Science Learning+ is part of the Advancing Informal STEM Learning (AISL) program that seeks to enhance learning in informal environments and to broaden access to and engagement in STEM learning experiences.

This project examines youth educator experiences related to STEM identity, educational aspirations, and motivation. The project also identifies outcomes that the youth educators have on visitors to ISLS in terms of knowledge, interest, and engagement in STEM. The specific aims are: 1) Outcomes for Teens - To measure the longitudinal impact of participation in an extended youth educator experience in an ISLS; 2) Outcomes for Visitors - To compare visitor engagement with and learning from exhibits in ISLS when they interact with a youth educator, relative to outcomes of interacting with an adult educator or no educator; and 3) Outcomes Across Demographics and STEM Sites - To examine differences in visitor engagement based on participant characteristics such as socio-economic status (SES), age, gender, and ethnicity and to compare outcomes of youth educator experiences across different types of ISLS. This research, which draws on expectancy value theory and social cognitive theory, will follow youth participants longitudinally over the course of 5 years and use latent variable analyses to understand the impact on the youth educators as well as the visitors with whom they interact. Importantly, the results of this research will be used to develop best practices for implementing youth educator programs in ISLS and the results will be disseminated to both academic and practice-based communities.

This project has clear and measurable broader impacts in a variety of ways. First, the project provides guidance to improve programming for youth in ISLS, including both the sites involved directly in the research and to the larger community of ISLS through evaluation, development, and dissemination of best practices. Additionally, this project provides rigorous, research-based evidence to identify and describe the outcomes of youth educator programs. This study directly benefits the participants of the research, both the visiting public and the youth educators, through opportunities to engage with science. The findings speak to issues of access and inclusivity in ISLS, providing insight into how to design environments that are welcoming and accessible for diverse groups of learners. Finally, this project provides evidence for best practices for ISLS in developing programs for youth that will lead to interest in and pursuit of STEM careers by members of underrepresented groups.
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TEAM MEMBERS: Adam Hartstone-Rose Matthew Irvin Kelly Lynn Mulvey Elizabeth Clemens Lauren Shenfeld Adam Rutland Mark Winterbottom Frances Balkwill Peter McOwan Katie Chambers Stephanie Tyler Lisa Stallard
resource project Professional Development, Conferences, and Networks
Science, Technology, Engineering, and Mathematics (STEM) education and workforce development in the US are critical for global competitiveness and national security. However, the U.S. is facing a decrease in entrants to the STEM workforce which is not shared evenly across demographics. Specifically, women, underrepresented minorities, and people with disabilities obtain STEM degrees and enter the STEM workforce at levels significantly below their demographic representation in the U.S. The National Science Foundation's (NSF) Inclusion across the Nation of Communities of Learners of Underrepresented Discoverers in Engineering and Science (NSF INCLUDES) program supports models, networks, partnerships and research to ensure the broadening participation in STEM of women, members of racial and ethnic groups that have been historically underrepresented, persons of low socio-economic status, and people with disabilities. This conference focuses on collective impact as a strategy to address the broadening participation challenge. Collective impact is distinguished from collaboration in that the alliances require a backbone organization to succeed. The goal of this project is to organize a conference to inform backbone organizations toward broadening participation in STEM education and the workforce.

The conference takes place at the University of California, San Diego January 20-22, 2017 and brings together Project Investigators from the Design and Development pilots, along with stakeholders in broadening participation in STEM on a local, regional, and national scale. The overarching goal of the conference is to develop the knowledge base of participants in the application of the collective impact model, and the role of backbone organizations to address specific issues and transition points of the STEM pipeline. Conference participants include K-12, community college, and university representatives; leaders in graduate education, policy makers and private sector employers. The conference includes plenary sessions, flash presentations, and interactive workgroups engaged in the development of collective impact approaches to problems in Broadening Participation in STEM. Workgroups share their insights, and audience feedback is electronically curated via Twitter and Storify. To respond in real time to participant questions or insights this conference uses the innovative platform, IdeaWave, to solicit, sort and value ideas from the attendees before, during, and after the conference. Conference results are integrated into a final report to inform the NSF INCLUDES Alliances backbone organizations. The intellectual merit of the project is that it advances knowledge about the barriers to broadening participation in STEM education and the workforce, the collective impact model, and the role of the backbone organization to guide the vision and strategy, and support the activities, evaluation, and communication of the NSF INCLUDES Alliances. The broader impact of this project is that it benefits society by informing backbone organizations, which leads to broadening participation of the STEM workforce and ultimately increases U.S. global competitiveness and national security.
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TEAM MEMBERS: Kim Barrett
resource project Professional Development, Conferences, and Networks
This award supports a conference and related activities which will bring together researchers, higher education administrators, industry representatives, members of professional societies, and other community members to design collective impact initiatives to improve the retention and continuation of Hispanics, women, and other underrepresented groups in STEM fields. Retention and continuation to the next step in their educational careers is a particular challenge for underrepresented minorities and first-generation students, whether in community college, four-year institutions, or graduate programs (Ishitani 2006, Sowell et al. 2015). The conference focuses explicitly on this critical issue, and will identify potential remedies that can scale across different types of institutions, communities, and underrepresented groups.

This conference will employ a collective impact, networked improvement approach to help fill this gap and engage the broader community. This approach offers a means of identifying and agreeing upon shared, measurable objectives, mechanisms for coordination across individuals and organizations, a commitment to contrast and comparison, and an ethic of continuous improvement. Drawing from the extant literature and recommendations from a wide array of stakeholders, the team will propose measurable strategies for Alliances and the National INCLUDES (Inclusion across the Nation of Communities of Learners that have been Underrepresented for Diversity in Engineering and Science) Network that can be implemented, tested, enhanced, and expanded. The workshop team will draw on evidence-based knowledge, leveraging findings from disciplinary and interdisciplinary fields and from differing types of institutions and educational levels to determine whether strategies identified can yield large-scale progress towards INCLUDES goals. Results will inform the INCLUDES Alliances and the backbone organization supporting the Alliances.
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TEAM MEMBERS: Marjorie Zatz Ann Gates Deborah Santiago
resource project Professional Development, Conferences, and Networks
The National Science Foundation's (NSF)Inclusion across the Nation of Communities of Learners of Underrepresented Discoverers in Engineering and Science (NSF INCLUDES) program supports models, networks, partnerships and research to ensure the broadening participation in STEM of women, members of racial and ethnic groups that have been historically underrepresented, persons of low socio-economic status, and people with disabilities.

The University of Akron will convene a two-day conference to develop a backbone organization to support the preparation and advancement of underrepresented minorities K-12 through careers in the biosciences, a high growth area for engineering (biomechanics, biometrics and biomaterials). This conference draws on the expertise of a wide range of organizations, professional associations, K-20+, community based organizations, industry and museums. The intent is to strengthen the network among participants and leverage learning on how to engage youth in the biosciences.

The results of this first conference will be a white paper that will be disseminated to several professional societies that outlines a backbone infrastructure for addressing both short-term and longer-term aspects of an NSF INCLUDES alliance centered on bioengineering, biomechanics, biomedical engineering and biomaterials.
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TEAM MEMBERS: Brian Davis Carin Helfer Rouzbeh Amini
resource project Professional Development, Conferences, and Networks
This award supports a conference entitled "Accelerating Data-Driven Collaboration for Large-Scale Progress" which will support the progress of INCLUDES (Inclusion across the Nation of Communities of Learners that have been Underrepresented for Diversity in Engineering and Science) Launch Pilots toward their broadening participation goals. The issues and challenges affecting the persistence of students of color, students from low-income households, females, and students with disabilities in STEM learning surpass the scope of programs designed to promote awareness of STEM career options. The Launch Pilots will need technical assistance to leverage their strategic plans, become poised for the next level of becoming an Alliance, and ultimately show impact that results in large-scale progress.

The conference will support the Launch Pilots in their broadening participation goals by providing opportunities to (1) develop innovative new ways to gather data and make evidence-based decisions, (2) connect with best practices on the frontiers of data-driven collaboration, and (3) apply new knowledge and innovations to their projects that address societal needs. The overarching design of Data-Driven Collaboration is to facilitate the sharing of ideas, struggles, and promising practices in a collaborative and participatory manner. This will occur by fostering a network improvement community (within and across Launch Pilots), engaging participants in systems thinking and problem-solving through collaborative modeling, and a 2.5-day Public Support and Engagement Lab conference. Launch Pilots who engage support from Data-Driven Collaboration will have a variety of technical assistance services available between November 2016 and April 2017.
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TEAM MEMBERS: Alexis Petri Ronda Jenson
resource project Professional Development, Conferences, and Networks
The National Science Foundation's (NSF) Inclusion across the Nation of Communities of Learners of Underrepresented Discoverers in Engineering and Science (NSF INCLUDES) intiative supports models, networks, partnerships and research to ensure the broadening participation in STEM of women, members of racial and ethnic groups that have been historically underrepresented, persons of low socio-economic status, and people with disabilities.

The University of Cincinnati, lead for a tri-state (OH, KY, IN) project, will convene a three-day conference to convene national and local experts to explore the best practices that support the development of a backbone organization in the context of using a social innovation model for broadening participation in STEM. The intent is to strengthen the network among participants and leverage learning from the Cincinnati Strive experience with collective impact across the Midwest and beyond.

Results from the NextLivesHere: Social Change Innovation Summit, will be disseminated in the tri-state region through the Greater Cincinnati STEM Collaborative (GCSC and the Ohio STEM Learning Network (OSLN). National dissemination will occur through informal and formal STEM professional organizations and publications as well as through participation in the NSF-developed national backbone organization.
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TEAM MEMBERS: Kathie Maynard Ross Meyer Shiloh Turner Geoffrey Zimmerman Gisela Escoe