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Project Descriptions

National STEM Video Game Challenge

January 1, 2013 - July 31, 2015 | Media and Technology, Public Programs
This cooperative agreement will support a program of targeted outreach, professional development and national visibility for libraries and museums as important, community-based venues for student/youth game development and STEM learning. IMLS will provide financial support amounting to $100,000 for work over the Project period of January 1, 2013 to December 31, 2013. as part of this key learning and development phase, we will conduct activities including targeted outreach, professional development, youth workshops, national promotion and documentation/evaluation.

Funders

IMLS
Award Number: LG-00-13-0121-13
Funding Amount: 100000

TEAM MEMBERS

  • Michael Levine
    Principal Investigator
    Joan Ganz Cooney Center for Educational Media and Research
  • Discipline: Computing and information science | Education and learning science | Technology
    Audience: Youth/Teen (up to 17) | Museum/ISE Professionals
    Environment Type: Media and Technology | Games, Simulations, and Interactives | Public Programs | Museum and Science Center Programs | Library Programs

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