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Project Descriptions

Lineage: A Cross-Platform Learning Experience Exploring the History of Life on Earth

November 1, 2017 - October 31, 2020 | Media and Technology, Public Programs, Exhibitions

Lineage is a comprehensive educational media and outreach initiative that will engage individuals and families in learning about deep time and evolution, helping audiences come to newfound understandings of the connections between the past, present, and future of life on Earth. The project is a partnership between Twin Cities PBS (TPT) and the Smithsonian Institution's National Museum of Natural History and is linked to the opening of that museum's new Deep Time Fossil Hall in June 2019. The project includes a two-hour film for national broadcast on PBS, and a 20-minute short version for exhibition in science centers. The documentaries will show how scientists, using paleontology, genetics, earth science and other disciplines, can reconstruct in detail the origins of living animals like birds and elephants, revealing their ancient past as well as evidence of ecological change that can inform our understanding of Earth today. Extensive educational outreach will include the creation of "Bone Hunter," an innovative VR (Virtual Reality) game designed for family co-play that engages multiple players in the process of paleontology as they piece together a fossil in a digital lab. Bone Hunter and other collaborative educational activities will be deployed at Family Fossil Festivals that will attract multi-generational learners. One such Festival will take place at the Smithsonian Institution in Washington, D.C., while others will be based at geographically diverse institutions that serve underserved rural as well as urban communities. Lineage is a collaboration between national media producers, noted learning institutions and researchers, including Twin Cities Public Television, the Smithsonian Institution / National Museum of Natural History, Schell Games, the Institute for Learning Innovation (ILI), and Rockman et al. One of the project's primary innovations is its exploration of new learning designs for families that use cutting-edge technologies (e.g. the Bone Hunter virtual reality game) and collaborative multi-generational learning experiences that advance science knowledge and inquiry-based learning. An external research study conducted by ILI will investigate how intergenerational co-play with physical artifacts compared to virtual artifacts influences STEM (Science Technology Engineering Mathematics) learning and engagement. The findings will lead to critical strategic impacts for the field, building knowledge about ongoing innovation in the free choice learning space. The project's external evaluation will be conducted by Rockman et al and evaluative findings, as well as the educational materials derived from the project, will be widely disseminated through partnerships with professional and educator groups. Clips from the Lineage film and related learning resources will be hosted on PBS LearningMedia, so educators can incorporate these resources into their classrooms, and students and lifelong learners can explore and discover on their own. The project outcomes will have broad impact on public audiences, deepening and advancing knowledge and understanding about important scientific concepts, and promoting continued, family-based collaborative learning experiences to expand and deepen STEM knowledge. This project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning.

Funders

NSF
Funding Program: AISL
Award Number: 1713142
Funding Amount: $2,992,401.00

TEAM MEMBERS

  • Michael Rosenfeld
    Principal Investigator
    Twin Cities Public Television
  • REVISE logo
    Co-Principal Investigator
    Twin Cities Public Television
  • REVISE logo
    Co-Principal Investigator
    Smithsonian Institution's National Museum of Natural History
  • Resource Type: Projects
    Discipline: Ecology, forestry, and agriculture | Education and learning science | General STEM | Geoscience and geography | Life science
    Audience: Families | General Public | Educators/Teachers | Museum/ISE Professionals | Evaluators | Learning Researchers
    Environment Type: Media and Technology | Broadcast Media | Games, Simulations, and Interactives | Films and IMAX | Public Programs | Museum and Science Center Programs | Public Events and Festivals | Exhibitions | Museum and Science Center Exhibits
    Access and Inclusion: Rural | Urban

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