Skip to main content
COMMUNITY:
Peer-reviewed article

The Girl Game Company: Engaging Latina Girls in Information Technology

March 1, 2009 | Media and Technology, Public Programs
A program that teaches middle-school Latinas to program their own computer games seeks ways of overcoming the growing shortfall of both Latinos and women in IT education and careers.

TEAM MEMBERS

  • Jill Denner
    Author
    Education, Training, Research (ETR) Associates
  • Steve Bean
    Author
    Education, Training, Research (ETR) Associates
  • Jacob Martinez
    Author
    Girl Game Company
  • Citation

    Publication Name: Afterschool Matters
    Volume: 8
    Page Number: 26
    Resource Type: Research Products
    Discipline: Computing and information science | Education and learning science
    Audience: Middle School Children (11-13) | Educators/Teachers | Museum/ISE Professionals
    Environment Type: Media and Technology | Websites, Mobile Apps, and Online Media | Public Programs | Afterschool Programs
    Access and Inclusion: Ethnic/Racial | Hispanic/Latinx Communities | Women and Girls

    If you would like to edit a resource, please email us to submit your request.