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Games and Simulations in Informal Science Education

December 1, 2010 | Media and Technology

This paper explores the possibilities and challenges simulations pose for informal science education, focusing on three crucial opportunities: (1) Diversity of contexts, goals, and methods, (2) "Outside the box," and (3) Interest-driven, individualized learning. The paper provides an overview of games and games research, followed by an examination of informal learning environments and learning across contexts.

TEAM MEMBERS

  • Kurt Squire
    Author
    University of Wisconsin-Madison
  • Nathan Patterson
    Author
    University of Wisconsin-Madison
  • Citation

    Funders

    NSF
    Funding Program: ISE/AISL
    Award Number: 0746348
    Resource Type: Reference Materials
    Discipline: General STEM
    Audience: Museum/ISE Professionals
    Environment Type: Media and Technology | Games, Simulations, and Interactives

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