Studies of interactive systems in museums have raised important design considerations, but so far have failed to address sufficiently the particularities of family interaction and co-operation. This paper introduces qualitative video-based observations of Japanese families using an interactive portable guide system in a museum. Results suggest that interaction with the system is socially structured through family relationships, leading to unexpected usage. The paper highlights the necessity to more fully consider familial relationships in HCI.
Associated Projects
TEAM MEMBERS

Tom Hope
Author
AIST, Japan

Yoshiyuki Nakamura
Author
AIST, Japan

Toru Takahashi
Author
ATR Cognitive Information Science Laboratories

Atsushi Nobayashi
Author
National Museum of Ethnology

Shota Fukuoka
Author
National Museum of Ethnology

Masahiro Hamasaki
Author
AIST, Japan
Citation
Publication Name:
Proceedings of the 27th international conference on Human factors in computing systems
Page Number:
1963
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