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Canaries in the Coalmine - Process Evaluation and Project Summative Assessment Report

April 30, 2012 | Media and Technology
The Educational Gaming Environments group (EdGE) at TERC embarked on a research project to study serious online collaborative gaming environments as a vehicle for engaging the public with National Science Digital Library (NSDL) resources. The goal of the project was two-fold: to design and test serious games that use a prototype virtual resource center; and to build a community and framework for creating a Serious Games Pathway to deliver NSDL resources into this burgeoning community with the aim of facilitating STEM learning. As part of this endeavor, the external evaluators under the direction of John Fraser (formerly of the Institute for Learning Innovation and now with New Knowledge Organization Ltd.) conducted a process evaluation concurrent with the research project in order to understand the environment and team interactions that impacted the project evolution, to provide feedback to the Principal Investigator (PI) on strategic issues that could imperil the success of the research, and finally to reflect on the final results that flowed from the research effort. Appendix includes interview guides.

TEAM MEMBERS

  • TERC
    Contributor
  • Johnny Sq
    Evaluator
    New Knowledge Organization Ltd.
  • Citation

    Funders

    NSF
    Resource Type: Interview Protocol | Evaluation Reports
    Discipline: Education and learning science | Social science and psychology
    Audience: Middle School Children (11-13) | Youth/Teen (up to 17) | General Public
    Environment Type: Media and Technology | Games, Simulations, and Interactives

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